Wednesday, December 1, 2021

Qualcomm Snapdragon 8 Gen 1 features, news, compatible phones and what it can do

If you’re a fan of Android phones then the Snapdragon 8 Gen 1 is a big deal, as this upcoming chipset will almost certainly power many of the best Android phones of 2022.

The latest innovation from Qualcomm is now here after the company introduced its new Snapdragon 8 Gen 1 platform at its annual Tech Summit event. This is the new chipset that we expect to see powering a lot of the top-end phones in 2022 and beyond. 

Flights and accommodation for this launch event were funded by Qualcomm, but the views reflect the writer's own independent opinion.

It's the sequel to the Snapdragon 888 (and its sibling the Snapdragon 888 Plus) that was introduced in 2020 and featured on smartphones like the Galaxy S21, OnePlus 9 Pro, Oppo Find X3 Pro and Xiaomi Mi 11.

That means we'll likely see it included in the next iterations of those phones, so we expect manufacturers like Samsung, Oppo, Xiaomi, OnePlus, Motorola, Realme and many more to include this chipset in their absolute best smartphones.

This is top-end power, so it's reserved for the most expensive devices. If you're a smartphone fan, you've likely noticed that the new chipset also has a new naming structure, too. We expected this to be called the Snapdragon 898, but Qualcomm moved to what it believes is a more "simplified" naming structure.

Cut to the chase

  • What is it? The next top-end Android chipset from Qualcomm
  • When is it out? Expect it in phones very soon

Which phones will use the Snapdragon 8 Gen 1?

A lot of phones are likely to use the Snapdragon 8 Gen 1, and four devices have been confirmed so far. They are the Xiaomi 12, a new Motorola Edge handset, Oppo's upcoming flagship and the Realme GT 2 Pro.

The Xiaomi 12 is the first phone that will feature the chipset, while we expect that new Oppo phone to be the rumored Find X4 series. The new Motorola Edge is a touch more complicated, and we have reason to believe it'll be a China-only device.

Rumored handset include the Samsung Galaxy S22 range, which will reportedly use this chipset in either most or all parts of the world. That’s a change, as typically Samsung splits its Galaxy S models between the latest Snapdragon and the latest Exynos.

The Samsung Galaxy S22 range is likely to land in February, but before that we could see the Snapdragon 8 Gen 1 in the Xiaomi 12 in December (though that launch will probably only be for China, with the rest of the world getting it later).

Xiaomi Mi 11

The successor to the Xiaomi Mi 11 could be one of the first Snapdragon 8 Gen 1 phones (Image credit: Future)

Leaks also suggest that the Huawei P60 range could use this chipset. That’s slightly surprising as Huawei usually makes its own, but the US trade ban has complicated things there. Finally, there’s also evidence of the Snapdragon 8 Gen 1 being used in at least one Vivo phone.

Beyond the leaks and rumors, we also expect the OnePlus 10 and Sony Xperia 1 IV to use this chipset, based on past form, as probably will the Samsung Galaxy Z Fold 4, the Samsung Galaxy Z Flip 4, and many other phones.

Don't expect Pixel phones in 2022 to be using this as it's likely Google will continue using its own Tensor chipset. One oddity is a rumor that Samsung won't be using its Exynos chipsets in certain models of the Galaxy S22.

Basically, if you buy a high-end Android smartphone in 2022, there’s a good chance the Snapdragon 8 Gen 1 will be at its heart.

What does it do?

The Snapdragon 8 Gen 1 is designed to offer a top-end flagship experience. Be aware though, not every manufacturer will use each of the features below.

A lot of the new features we talk about are now are an option for manufacturers to implement, but not every phone maker in 2022 will decide to introduce each of the below features. So don't expect these features to be guaranteed in your smartphone when you unpackage it in 2022.

How powerful is it?

Qualcomm Snapdragon 8 Gen 1

(Image credit: Qualcomm)

Ziad Asghar, VP of Product Management at Qualcomm, told TechRadar during a briefing that the new chipset introduces, "The biggest changes that we've ever brought about in a product." 

That's a big claim (and one we'd expect Qualcomm to make) so we'll be breaking down every feature we've learned about so far.

First off, the CPU has been improved by being 20% faster than the last generation; it also offers 30% power savings. That should hopefully result in better overall performance on your smartphone, and perhaps longer battery life.

The CPU (central processing unit) is the brains of your phone for everyday tasks such as booting up and running apps, or navigating around your phone's operating system. Improvements to the CPU performance should mean your phone is slicker and speedier than previous generations.

Those stats aren't the biggest jump in numbers we've seen from a new Qualcomm platform, but the Snapdragon 888 Plus was already one of the most powerful chips on the market so we didn't expect a huge improvement here.

Artificial intelligence features also remain a focus for Qualcomm, and the company is partnering with Google Cloud to introduce its Cloud Vertex AI Neural Architecture Search features into the Snapdragon 8 Gen 1 platform.

A Qualcomm spokesperson said, "It allows [manufacturers] to apply Neural Architecture Search techniques, and would let [manufacturers] be able to optimize the model to the fullest extent to be able to get the most optimal models for best accuracy".

Essentially, you should expect the best possible artifical intelligence features from this latest Snapdragon platform. Plugging in Google Cloud's features should only offer improvements here, but it's currently unclear what exactly this will offer.

New camera features

Most of the exciting improvements for the Qualcomm Snapdragon 8 Gen 1are in the camera, which opens up a whole new variety of features for manufacturers to introduce to your smartphone's snapper.

The image signal processor (ISP) has been improved on this chip with it introducing 4,096 times more camera data than previous models. It was previously a 14-bit ISP on the Snapdragon 888, and this features an 18-bit one.

Those four extra bits allow for improved dynamic range, which should mean you'll be able to take photos with brighter bright areas and darker dark areas.

Faster shooting in burst mode is now possible, and Qualcomm has doubled the number of photos you can take in quick succession. For example, in one second you can now take 240 12MP photos using the burst mode features.

Wide-angle photography may also be improved on your next phone. A new de-warp technology and Chromatic Aberration Correction have been introduced here, and they're designed to improve wide-angle shots.

Facial recognition technology has been improved on the latest Snapdragon with the company saying it's faster and more accurate than ever. We've yet to get any hard data specifically on that claim, though.

The company says it will better track the position of your nose, mouth, eyes, eyebrows, jawline and more. There are more than 300 facial landmarks now being used by the platform, but we're not clear on how many were used on previous generations.

The platform allows for you to shoot in 8K HDR for the very first time, and that's both HDR 10 and HDR 10 Plus. Not many smartphones currently offer 8K video recording – and it's rare you'll find a screen that is capable of making use of the footage – but it's a useful feature for future smartphones.

Sticking on video recording, and a new feature called Video Super-Resolution for Extreme Zoom should mean that your phone's telephoto camera can record better video. It's rare you'd want to shoot video at long distances, but this could be better on future smartphones.

Qualcomm Snapdragon 8 Gen 1

(Image credit: Qualcomm)

The final video feature is a new bokeh engine that will allow for the blurred effect on the rear of your portrait shots. This will be like how it works on Portrait mode on many top-end smartphones, but the capability here is up to 4K video.

We've seen this introduced on the iPhone 13 series previously, although it was called Cinematic Mode. It'll be interesting to see which Android manufacturer includes this feature first.

Another big camera feature is the fact you can record video, but also take photos at the same time. This is up to 8K HDR video, while the camera also takes 64MP shots. It's not entirely clear how this would be implemented yet, but it's a feature you may find helpful when shooting certain moments that you also want photographs of.

Finally, you'll also be able to shoot in 18-bit RAW for the first time. This is likely a feature that will appeal to true camera enthusiasts who want to export raw images for editing.

What does it change for gaming?

Another big improvement is in gaming, which introduces an AI engine that offers 4x faster artificial intelligence performance than the Snapdragon 888. It'll be interesting to see how this works in real life.

The Adreno GPU is 30% faster than the last-gen chipset, while the Vulkan is 60% faster. That essentially means you'll be getting into your games quicker, and they should run better than your previous smartphones.

A new feature called Adreno Frame Motion Engine will allow you to double the frame rate in the games you're playing while maintaining the same power levels. Qualcomm also confirmed the feature would allow you to keep playing at the same frame rate, but you'd be using half the power.

There are further gaming features to be introduced on the Snapdragon 8 Gen 1, but we haven't heard about them in full yet. Expect to see more in this article at a later date.

Every other feature we've heard about so far

A new always-on camera is an impressive introduction with the Snapdragon 8 Gen 1. The idea here is your phone's camera would be able to constantly be running, and then software developers can introduce new features to make use of that.

As an example, Qualcomm suggested you could unlock your phone without having to press a button to start a facial recognition process.

Another example, and perhaps a more interesting implementation, would be for security purposes. The camera would be able to monitor if anyone is looking over your shoulder while you're using certain apps. If you're looking at confidential files, it would then be able to lock your phone to ensure no one else is able to peek over your shoulder.

That would only be possible for certain uses (for example, someone looking at an angle would likely not be picked up by the camera) but it's an interesting feature that could be useful.

There are improvements for audio, too. For example, Qualcomm is introduced CD lossless audio and Bluetooth LE audio into the platform for the first time.

Plus, a new feature called Android Ready SE is designed to allow you to include identification documents on your smartphone. This would allow for this process to be done securely, but there is little detail on how that would look for the average person.

The platform also includes the most advanced Wi-Fi 6 connectivity, so you may be able to experience a slightly faster Wi-Fi connection on your next smartphone.

Finally, 5G is improving on the Gen 1, but we've yet to hear many specifics about the features. Qualcomm has said this platform supports up to 10Gbps, which is likely to keep you connected without any concerns.



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A RISC-V Raspberry Pi rival is about to hit the market

Shanghai-based StarFive has announced a new single-board computer (SBC) based on the RISC-V architecture, which is being touted as the spiritual replacement for the cancelled BeagleV.

StarFive hails the upcoming VisionFive V1 as the world's first generation of affordable RISC-V boards designed to run Linux, just as it did with BeagleV at the start of the year, before shelving the project in July.

“VisionFive pushes open source to the next level and gives developers more freedom and power to innovate and design industry-leading solutions,” said StarFive.

Well-stocked

Although StarFive hasn’t yet announced a release date, according to Liliputing, the VisionFive V1 will retail for $149.

The SBC, which measures slightly larger than the Raspberry Pi 4, will be powered by the 1.5 GHz dual-core SiFive U74 RISC-V processor, together with 8GB of LPDDR4 RAM. There’s a micro SD card slot for storage, HDMI 1.4, gigabit Ethernet, 3.5mm audio out, 4 x USB 3.0 Type-A ports, and a Type-C for power. 

There's also Wi-Fi 4 and Bluetooth 4.2, and the board features a 40-pin GPIO header along with two MIPI connectors for connecting compatible cameras and other accessories. 

Liliputing says the board will ship with support for Fedora Linux, as well as other operating systems including Yocto, Buildroot, FreeRTOS, and Zephyr. The distro reportedly plans to add support for other operating systems in the future. Also on the horizon is a quad-core variant, the VisionFive V2, though we’ll wait for V1 to hit the shelves before getting too excited.



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Microsoft is launching a whole new version of Teams

Microsoft is making it even easier for small businesses to use its video conferencing software and online collaboration tool with the launch of the first ever stand-alone version of Microsoft Teams.

Now generally available, Teams Essentials provides small businesses with an affordable meeting solution that is ideal for hybrid work environments. At just $4 per user per month, the software giant's new offering is one of the most competitively priced video conferencing and collaboration solutions on the market today.

Corporate vice president of Modern Work at Microsoft, Jared Spataro explained why the company decided to create a version of Teams specifically for small businesses in a press release, saying:

“We know how difficult the past 20 months have been for small businesses. They’ve had to demonstrate extreme flexibility to adapt, often with limited access to tools and technology. Teams Essentials is built specifically to meet the unique needs of small businesses, enabling them to thrive in this new era of work.”

Teams Essentials

Small businesses that sign up for Teams Essentials will be able to hold unlimited group meetings for up to 30 hours and meetings with up to 300 people but they'll also get access to 10GB of cloud storage per user.

Teams Essentials also includes all of the existing and upcoming capabilities available in the free version of Teams such as easy invitations that only require an email address, Outlook Calendar and Google Calendar integration, virtual backgrounds, Together mode, always-available chats, polls and more.

Small businesses interested in purchasing Teams Essentials subscriptions for their employees can do so directly through the Teams website or from a variety of Microsoft Cloud Partners including ALSO, Crayon, Ingram, Pax8, Rhipe, TD Synnex, Telefonica (ES), Deutsche Telekom, Vodafone (IT) and Wortmann AG.

While Teams Essentials makes sense for small businesses that want to continue using their existing office software, for just $1 more at $5 per user per month, they can sign up for Microsoft 365 Business Basic which also includes access to the web and mobile versions of Microsoft's Office apps, 1TB of cloud storage per user, business-class email, Teams meetings recordings with transcripts and more.

Looking to improve your video calls? Check out our roundups of the best video conferencing software, best business webcams and best headsets for conference calls



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Gran Turismo 7 release date, news, cars, trailers and what we want to see

Gran Turismo 7, Sony's premier racing sim series, is coming to PS5 and PS4 on March 4, 2022.

The latest game in the long-running Gran Turismo series is set to be the best yet thanks to the power of the PS5, which should make the game feel even more realistic than ever before. Players will have the opportunity to hone their skills in single-player races, then head online to challenge the best of the best in multiplayer matches.

Gran Turismo was originally believed to be a PS5 exclusive headed to the console in 2021, but it will also be coming to the PS4. Delays caused by the coronavirus pandemic mean the game missed its initial 2021 release window.

Multiple rumors suggested a PS4 release was incoming and then Sony accidentally revealed it in response to outrage about Horizon Forbidden West's PS4 to PS5 upgrade policy. At that time, Sony said that PS4 players of Gran Turismo 7 would be able to upgrade to the PS5 edition with a $10 / £10 digital purchase, which will still be the case.

Read on for everything we currently know about GT7 and what improvements we hope the game makes.

[Update: The official peripheral wheel for Gran Turismo 7 has been unveiled and it's a beauty. Read on to find out more.]

Gran Turismo 7: Cut to the chase

  • What is it? A racing game with an emphasis on simulation
  • When can I play it? March 4, 2022
  • What can I play it on? PS5 and PS4

Gran Turismo 7 release date

Gran Turismo 7 trailer still

(Image credit: Sony)

Gran Turismo 7 is set to be released on March 4, 2022. The announcement was made during Sony's PlayStation Showcase 2021. The game missed its initial release window of 2021 due to the coronavirus pandemic impacting development, and it's also set to come to PS4 as well as PS5.

In an interview with GQ Magazine, Sony Interactive Entertainment CEO Jim Ryan was asked whether GT7 was still set to release in 2021, only for a Sony PR representative to step in and reveal that Gran Turismo 7 has been impacted by Covid-related production challenges, and will therefore release in 2022. 

"With the ongoing pandemic, it's a dynamic and changing situation and some critical aspects of game production have been slowed over the past several months," the representative said. "We'll share more specifics on GT7's release date when available."

Gran Turismo 7 trailers

Gran Turismo 7 - Tracks (Behind the Scenes)

In a new behind the scenes video for Gran Turismo 7, Kazunori Yamauchi discusses the game’s tracks and what the studio has put into making them as realistic as possible. There’s no full track list confirmation or anything like that in here but it does offer an interesting look at lighting conditions and dynamic weather. 

Gran Turismo 7 - Tunes (Behind The Scenes)

Polyphony Digital's CEO Kazunori Yamauchi is back again to discuss the pleasure of tuning and customizing cars. Tuning a car can have a dramatic impact on how a car performs, looks, and feels when out on the road. GT7 will have the most number of parts for tuning in the series' history, so you should be able to get the exact setup you desire.

Gran Turismo 7 - Livery (Behind The Scenes)

In the latest trailer for GT7, Polyphony Digital's CEO Kazunori Yamauchi discusses the importance of liveries in the racing world, and how they can turn a blank canvas into a medium of expression. Usability has been improved in GT7, so it should be easier to create more custom car designs than ever before.

Gran Turismo 7 - Collectors (Behind The Scenes)

Join Polyphony Digital's CEO Kazunori Yamauchi in the latest trailer for GT7 as he explains what it means to be a car collector. Check it out below.

Gran Turismo 7 x Porsche - first look

If you're a fan of Porsche, you'll be pleased to know that a wide selection of the German manufacturer's car will be available in Gran Turismo 7, including the 917 Living Legend concept car, which pays homage to the original 24 Hours of Le Mans-winning race car.

Release date trailer

Sony dropped a new Gran Turismo 7 trailer during its PlayStation Showcase 2021 event, which showed off the game's cars, tracks, modification system and so much more. Most importantly, it gave us a solid release date for the game: March 4, 2022. You can check it out below:

Announcement trailer

A 3-minute reveal trailer for Gran Turismo was shown back at Sony's PS5 game reveal event. We got a good glimpse of Gran Turismo 7, including a peek at the gameplay via a race on the iconic Trial Mountain circuit.

Hopefully, we'll have another chance to learn more about Gran Turismo 7's new features, such as the GT Cafe mode shown off in the game's menu, before it releases later this year.

Gran Turismo 7 news and rumors

Official wheel unveiled

Fanatec has revealed the official racing wheel for Gran Turismo 7 and, with prices starting at  $699.95 / €699.95, it’ll cost you more than the PS5 you’ll play the game on. 

The Gran Turismo DD Pro from Fanatec is a direct drive steering wheel which uses force feedback technology for a more realistic, next-gen driving experience when you play. According to Fanatec, the wheel was designed by Gran Turismo 7’s development studio, Polyphony Digital, especially for the game and the bundle comes with the wheel base, steering wheel, and pedals. The wheel is compatible with PS4, PS5 and PC. Pre-orders for a March 2022 delivery are open now.

Most of Gran Turismo 7 is online-only

Most of Gran Turismo 7, including the game's campaign mode, will require an internet connection to play.

Speaking to Eurogamer, series creator Kazunori Yamauchi that an online connection is required to prevent players from cheating.

"The requirement for the online connection isn't specific to the Cafe per se," Yamauchi said. "It's just to prevent cheating overall from people trying to modify the save data, so that's the reason for the online connection."

The only mode that won't require an online connection, in fact, is the game's arcade mode as it doesn't use save data. 

Gran Turismo 7 pre-order and 25th Anniversary Edition bonuses revealed

Sony has detailed the pre-order bonuses for Gran Turismo 7, as well as a 25th Anniversary Edition of the game. Anyone who pre-orders the game will receive the following items: Toyota Castrol TOM’S Supra, Mazda RX-VISION GT3 Concept (Stealth), Porsche 917K Living Legend and 100,000 in-game Credit (CR).

Those who opt for the 25th Anniversary Edition of Gran Turismo 7 will get a limited-edition SteelBook case, 1,100,000 in-game credit, Toyota GR Yaris with country-specific livery, 30 Manufacturer / Partner Avatars, the Music of Gran Turismo Official Soundtrack as well as the same cars listed above.

Gran Turismo 7 25th Anniversary Edition

(Image credit: Sony Interactive Entertainment)

Dynamic weather returns

Gran Turismo 7's dynamic weather and time system will see both moving in "real-time", with the weather having an effect on driving conditions and the time simulation allowing you to race from morning to noon.

The feature was missing from GT7's predecessor, Gran Turismo Sport, but returns along with an improved damage model.

Crossplay confirmed

Gran Turismo 7 will allow for crossplay between PS5 and PS4, the series creator has confirmed.

In an interview with Eurogamer, Gran Turismo creator Kazunori Yamauchi confirmed that the next entry in the veteran racing series will allow PS4 and PS5 players to race against one another.

GT7 gets a release date

Gran Turismo 7 is set to launch on March 4, 2022. The announcement was made during Sony's PlayStation Showcase event via a brand new trailer. 

A PS4 version is confirmed

After months of rumors that the game wouldn't be exclusive to the PS5, Sony accidentally confirmed that Gran Turismo 7 would have a PS4 version.

In response to fan outrage about Horizon Forbidden West's confusing PS4 to PS5 upgrade policy Sony backpedaled by offering a free upgrade on all versions of Horizon but made it clear that "moving forward, PlayStation first-party exclusive cross-gen titles will offer a $10 digital upgrade option from PS4 to PS5."

In that same statement, Sony president Jim Ryan specifically namechecked God of War Ragnarok and Gran Turismo 7 as examples of games that would be part of this new upgrade policy.

It looks like there could be a beta eventually

It looks likely that Gran Turismo 7 will get an open beta prior to its release after GTPlanet spotted a mention of one on the Experience PlayStation site. According to GT Sport, there’s a way to navigate the Experience PlayStation section of the official PlayStation site which leads to access to a way to “unlock the Beta code early”. 

The codes given are just placeholders and can’t be redeemed but it does suggest plans for a public event that isn’t ready to be revealed. PlayStation has, of course, yet to reveal any official plans or details around a beta but it wouldn’t be too much of a surprise if something was done given there’s previously been a beta for GT Sport. 

PSVR 2?

Sony has announced that it will release the second iteration of its PSVR headset, that we're calling PSVR 2. This announcement raises questions of whether or not Gran Turismo 7 will support the new technology. Following the success of Gran Turismo Sport on PSVR, it seems quite possible. That said, nothing has been confirmed by Sony just yet. But there are positive signs. In June 2021, Sony said that we should expect "experiences synonymous with PlayStation" on PSVR 2, which suggests titles that lean into Sony's back catalog of exclusive franchises, such as Gran Turismo.

Going slightly further back in time to 2019, in a roundtable interview with GT Planet, Gran Turismo series creator Kazunori Yamauchi revealed that, when it comes to harnessing the power of next-gen consoles, Polyphony Digital is interested in VR. 

“The first thing that’s going to be affected by more power is VR,” Yamauchi told GT Planet. “I don’t think that there’s anything else that requires that much processing power. I really like VR; I’m one to believe in the possibilities of it, and it’s very suited for a driving game.”

“VR is something that really depends on the evolution of GPU power, and the hardware for it, like display devices even. It’s something where you can never have enough computing power; there’s always going to be that hardware limit, and that limit is never going to be high enough for us! Obviously, that’s going to gradually improve over time and we’ll make sure to follow that.”

The fact that PSVR 2 will bring the technology forward does make it look promising that Gran Turismo 7 could have some kind of VR support. 

No E3 2021 appearance

As expected, Gran Turismo 7 was absent from E3 2021 after Sony confirmed it wouldn't be attending the entirely online show. 

This isn't, of course, the first time that Sony has skipped E3. The company missed out E3 2019 entirely and last year it opted to have its own State of Play stream. Given E3 2021 is all digital anyway this year, it’s possible Sony sees more benefits in doing its own online event again or perhaps even doing a dedicated stream like its May Horizon Forbidden West stream.

“No concessions” on detail

Polyphony CEO, Kazunori Yamauchi, has emphasized the studio’s attention to detail while speaking at the FIA Gran Turismo Championships in December 2020 (via VGC). 

“We always pursue the best at Polyphony Digital,” Yamauchi said. “We don’t want to make concessions on anything. We want to deliver the best to everyone. And this is no longer just my thinking, but it’s the mindset of all 200 or so staff at our company.

“They say in Japan that ‘divinity comes to reside in the details and it’s so true. How much attention you pay to the fine details, how to perfect it, hone it to perfection, and applying an incredible amount of attention to this, is our production style.”

This bodes well for Gran Turismo 7, though it also goes some way to explaining why the game's release date shifted from 2021 to 2022. 

Making the most of PS5

It's looking likely that Gran Turismo 7 will release on PS4 but that won't stop the game from taking full advantage of the PS5’s exclusive features such as haptic feedback and adaptive triggers on the DualSense controller, a super-fast SSD, and 3D audio.

Speaking to The Guardian, Sony executive vice-president Simon Rutter said he believes that Gran Turismo 7 will be a showcase for the console, and detailed exactly how its realistic racing game will wow players with the PS5’s new technology. 

First of all, loading times will be seriously sped up thanks to the PS5’s SSD. “The loading times will be next to nothing compared to what they have been in the past,” said Rutter, which will come as a huge relief to many Gran Turismo fans, as load times have always been painfully long. 

Rutter also said that when it comes to 3D audio, players can expect an immersive experience. “Sitting in the cockpit, the 3D audio allows you to hear the thunderous roar of a Ferrari behind you or in front of you, and you can recognize the difference between that and the engine noise of a Maserati.”

Finally, when it comes to the DualSense controller, Rutter had this to say: “Driving the car using the DualSense controller, you’ll have a different feeling in your hands from the smooth undulating tarmac of a racetrack, compared to the gritty sensation on a gravel track,” adding, “Pressing a soft accelerator will feel very different than pressing on a stiff brake pedal or gear paddle.” 

What we want to see in Gran Turismo 7

Meaningful damage modeling
This hope precedes every Gran Turismo entry and Gran Turismo 7 is no exception. The franchise seems almost allergic to damage-modeling, preferring that its beautifully rendered cars maintain a factory clean sheen – but we want to see it. If we careen off-track and smash into a wall at many miles per hour, we’d expect our vehicle to be pretty banged up and not just sporting a few minor scratches.

This level of realism has been captured in many other modern racing sims, and with the PS5 boasting some seriously powerful next-gen hardware, it’s time that Gran Turismo put it to good use.

Gran Turismo 7 trailer still first-person driving view

(Image credit: Sony)

Better AI
Another long-standing issue with Gran Turismo games is the AI. A race’s challenge has either been far too easy or too heavily choreographed depending on the difficultly level, so it's time for Gran Turismo 7 to finally bring some realism to its computer-controller competitors.

We want to see AI drivers react to our actions and learn to match our skills behind the wheel. Earning better vehicles should provide a meaningful reward in improved race performance, but not at the expense of leaving the competition behind in the dust. We hope that Gran Turismo 7’s drivers will give us a run for our money, then.

Better offline content
Gran Turismo Sport, the last installment in the series, was often criticized for its lack of quality offline content. Whether it was because of server maintenance or your own connection, the game would only let you play Arcade Mode, which blocked any meaningful progression which could have been made when offline. Hopefully Gran Turismo 7 improves its offline capabilities.

Returning features in Gran Turismo 7

Gran Turismo 7 Tuning

(Image credit: Sony)

Tuning
Tuning, a feature missing from Gran Turismo Sport, is set to make a return in Gran Turismo 7. Players will be able to spend their in-game credits in order to unlock upgrades and make changes to their cars to better suit certain tracks and races.

This feature can also be used to make improvements to a car you've fallen in love with to keep it competitively viable for as long as possible.

Career Mode
It might be under the new name "Campaign Mode" as Kazunori Yamuchi, CEO of Polyphony Digital, put it, but let's just call a spade a spade. This single-player content can be a great way to get to grips with Gran Turismo's core driving gameplay, giving you a chance to try out different vehicles in different challenges. We'll have to wait and see how Gran Turismo 7's Campaign Mode pans out.



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The Elder Scrolls 6 trailer, news and rumors

The Elder Scrolls 6 is in development and it will be released. Exactly when that release date will be, though, is the question on everyone's lips.

Since the game's initial reveal back in 2018, things have been pretty quiet as far as official news is concerned. This is partly down to the prioritisation of sci-fi RPG epic, Starfield, which is due out on November 11, 2022 on PC and Xbox as a console exclusive. We’re really only just beginning to learn more about Starfield while The Elder Scrolls 6 is still mostly a mystery so it's looking like we'll still have a while to wait before we learn about our next adventure in Tamriel in any great detail. 

With the tenth anniversary of The Elder Scrolls 5: Skyrim in the rearview mirror, it’s safe to say that fans are hungry for news about where the series will go next. It’s actually looking increasingly likely that one place it won’t go is PS5. After Microsoft’s acquisition of Bethesda, fans have wondered whether or not The Elder Scrolls 6 will be an Xbox exclusive and recent comments have us thinking that will be the case.

There’s still a bunch we have to learn about The Elder Scrolls 6 but we've scoured the web to find the latest news and rumors about the game and collected everything here in this handy guide so that you can stay up to date. We'll be updating regularly as news comes in so make sure you keep checking back.

The Elder Scrolls 6: everything you need to know

The Elder Scrolls 6: key info

  • What is it? The long-awaited sequel to the Elder Scrolls V: Skyrim
  • When can I play it? Likely 2024 at the very earliest
  • What can I play it on? PC, Xbox Series X and Xbox Series S are a certainty, but PlayStation 5 may not happen

The Elder Scrolls 6 release date

The Elder Scrolls playing on a TV

Don't hold your breath for The Elder Scrolls 6 release date – you won't be exploring its dungeons any time soon.

Despite being announced at Bethesda's E3 2018 conference, little more than a logo was revealed. We don't even have a subtitle or a release year. Todd Howard said that the game will be coming after Starfield, the company's next big IP, while Xbox Head Phil Spencer has said it won't release until after Fable 4. Given Starfield isn't releasing until November 2022, and Fable doesn't even have a release date yet, the wait for Elder Scrolls 6 is set to be a very long one.

Bethesda Games Studios director Todd Howard supported this in a 2021 interview with The Telegraph, stating: "It’s good to think of The Elder Scrolls 6 as still being in a design [phase]… but we’re checking the tech: 'Is this going to handle the things we want to do in that game?' Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require."

As such, tentatively expect The Elder Scrolls 6 to release in 2024 at the earliest, after Bethesda has given Starfield at least a couple of years in the spotlight.

The Elder Scrolls 6 trailer

The only footage we have of Elder Scrolls 6 is a very short clip of the game's logo. Other than that, you might be waiting a while to see more. 

Here's the announcement trailer:

The Elder Scrolls 6 news and rumors

The Elder Scrolls Dovahkiin

Bethesda wants to take its time to get it right

The Elder Scrolls 6 is probably still a few years away yet but that’s not because Bethesda is deliberately dragging its heels. In an interview with IGN, when discussing the gap between Skyrim and its follow up, Howard said “Would you plan to have the kind of gap we're having between Skyrim and the follow-up? I can't say that's a good thing. Do I wish I could wave a wand and the game we wanted to make [...] just came out? Absolutely.”

According to Howard, however, the time felt right for Bethesda to try something new with Starfield and the Elder Scrolls Online meant that the Elder Scrolls franchise was in a relatively good place.

“That being said,” he added, “everything takes longer than we would like as well, but we want to make sure that we get it right. Hopefully Elder Scrolls 6, you don’t want to say hey, that it’s worth that kind of wait, but that it does stand up to the series as it has been in a really big, impactful way for when it comes out.”

Xbox exclusivity wouldn't be about "punishing" PS5 players, says Xbox boss

While The Elder Scrolls 6's console exclusivity still hasn't been confirmed, Xbox boss Phil Spencer mentioned in an interview with GQ that if the game were to be exclusive, it wouldn't be to punish fans looking to play on PS5.

"It’s not about punishing any other platform, like I fundamentally believe all of the platforms can continue to grow," said Spencer. "But in order to be on Xbox, I want us to be able to bring the full complete package of what we have. And that would be true when I think about Elder Scrolls 6. That would be true when I think about any of our franchises."

Todd Howard wants The Elder Scrolls 6 to be a "decade game"

In the same interview with GQ, linked above, Bethesda game director Todd Howard spoke on following up the legacy of Skyrim, which has enjoyed a decade of re-releases, upgrades and no shortage of fan-created mods on both PC and consoles.

Seemingly thinking ahead about The Elder Scrolls 6's longevity, Howard said: "I think that would drive me crazy to try to say, 'Okay, this is the thing you have to top,'" in reference to Skyrim. "But then you realise, like, The Elder Scrolls 6 has got to be a 'decade game.' How do you make a game where you go into it, like, 'people have to play it for a decade?'"

The adage of "if you build it, they will come" has almost always applied to The Elder Scrolls franchise, at least since the series exploded in popularity with the release of the third entry, Morrowind. To this day, fans are still creating mods and total conversions for Morrowind, Oblivion and Skyrim, so we think Howard shouldn't be all that concerned with how to make the next entry a 'decade game,' as it will likely naturally become that through the modding scene, as well as with official support from Bethesda.

Reportedly an Xbox exclusive like Starfield

Starfield has been confirmed as an Xbox exclusive but for many question marks still remain around The Elder Scrolls 6 as nothing has been explicitly confirmed by Bethesda or Microsoft just yet. Well, according to GamesBeat reporter Jeff Grubb, The Elder Scrolls 6 is also “planned” as an Xbox exclusive. Grubb tweeted this in response to a user who suggested that Starfield and other Bethesda games could still have a chance of a PS5 release:

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"Very different" to Avowed
Upcoming Xbox exclusive Avowed has drawn some comparisons with the Elder Scrolls series in terms of its appearance but Phil Spencer has said there are “distinct differences” between the games. 

When asked on a recent IGN podcast if Avowed will play an Elder Scrolls role for Xbox, given the Elder Scrolls 6 is quite a while off yet, Spencer responded, “I think the games are very different, so maybe I struggle a little bit to say that's our version of this, just knowing what [Obsidian studio head Feargus Urquhart] and the team are going off to do. But when I think about our lineup, and I think about that more core fantasy RPG setting, I think Avowed is gonna be an awesome entrance there.”

You’ll play Fable 4 first
Speaking during a recent IGN podcast, Phil Spencer intimated that we’ll probably play the next Fable game before we play Elder Scrolls 6. Speaking about the tone of Fable, Spencer said, “Fable’s always been a little more light-hearted and a little more British, I think I could say, and I think Playground will keep it there,” adding, “Elder Scrolls 6 is further out, and when that comes out I think it's going to be incredible.”

Still in the early stages
We could still be waiting quite a while before we get the chance to play Elder Scrolls 6, as Bethesda Games Studios director, Todd Howard, has confirmed that the next chapter in the open-world fantasy saga is still in the early stages of development.

Howard told the Telegraph that: “It’s good to think of The Elder Scrolls 6 as still being in a design [phase]… but we’re checking the tech: 'Is this going to handle the things we want to do in that game?' Every game will have some new suites of technology so Elder Scrolls 6 will have some additions on to Creation Engine 2 that that game is going to require.”

If we take Howard at face value, it seems unlikely that we’ll see Elder Scrolls 6 any time soon, with the game still being in the conceptual stages, and the team at Bethesda Game Studios still getting to grips with the new Creation Engine 2.

E3 2021 no-show
E3 2021 was a blast, and went with the Microsoft/Xbox show being one of the event's highlights.

But sadly, it didn't bring with it any new news on The Elder Scrolls 6, apart from the fact that it was still in development. Instead, Bethesda's main focus during the show was on revealing in-engine footage of the alluring Starfield. We'll have to wait a bit longer to find out more on that key franchise then.

The Elder Scrolls 6 may not come to PS5
Xbox boss Phil Spencer has confirmed that future Bethesda games will be exclusive to "platforms where Game Pass exists", meaning PS5 players will miss out.

During the "Bethesda Joins Xbox" roundtable on March 11, Spencer addressed speculation around whether the acquisition will see future Bethesda titles, such as Starfield and The Elder Scrolls 6, becoming Xbox exclusives following Microsoft's acquisition of ZeniMax Media.

"If you’re an Xbox customer, the thing I want you to know is that this is about delivering great exclusive games for you that ship on platforms where Game Pass exists," Spencer explained. "That’s our goal, that’s why we’re doing this, that’s the root of this partnership that we’re building.

However, games under contractual obligations from before the acquisition, such as Deathloop, will still land on PS5 – while games that currently exist on other platforms will continue to be supported.

"Obviously I can’t sit here and say every Bethesda game is exclusive, because we know that’s not true," Spencer said. "There are contractual obligations that we’re going to see through, as we always do in every one of these instances. We have games that exist on other platforms, and we’re gonna go support those games on the platforms they’re on. There are communities of players and we love those communities and we’ll continue to invest in them. And even in the future, there might be things that have contractual things or legacy on different platforms that we’ll go do."

Though it's worth noting that The Elder Scrolls 6 may not fall under this Xbox Game Pass exclusivity umbrella if Sony has already secured the games on its platform, it is entirely possible that a big hitter like this will only be available on Xbox and PC – for a time, at least – especially given platforms haven't been confirmed for either yet. That's certainly the case with Starfield, now a confirmed Xbox-only exclusive.

Leaked footage seems likely fake
A video claiming to be early test footage from The Elder Scrolls 6 has appeared online but its authenticity is suspect. Posted to Reddit (via GamesRadar) , the footage is extremely short (a grand total of 10 seconds) and only gives a first-person view of a figure running across grass and past rocks. 

Video taken from 4chan leak, could be map testing of Elder Scrolls 6 from r/ElderScrolls

There’s very little to indicate that the footage is the genuine article and there’s also very little to the footage full stop, even if it was the real thing. It seems to us that, as much as we wish we were getting a look at The Elder Scrolls 6 in action, the safest thing to do is take this with a pinch of salt and assume it’s fake.

An Xbox Game Pass day one title
According to Todd Howard, Xbox Game Pass subscribers will get access to The Elder Scrolls 6 from day one as part of their subscription . 

New Indiana Jones game won't delay Elder Scrolls 6 development
Bethesda has recently announced that it’s working with MachineGames on a new Indiana Jones game, with Bethesda Game Studios director Todd Howard taking on an executive producer role for the game. 

Those worried, however, that this additional work might have an impact on The Elder Scrolls 6, on which he’s also working, need not fret. 

Responding to a tweet about Todd Howard’s involvement in multiple projects, Bethesda’s Pete Hines said “Todd is currently EP on many BGS and other projects, such as the Fallout TV show. His main focus remains directing the upcoming Starfield and TES6 games, which aren’t affected by today’s news.”

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Is it Hammerfell?
2021 looks set to be a better year for Elder Scrolls 6 news than 2020 after the official Elder Scrolls account tweeted something that may or may not be a tease for The Elder Scrolls 6. The tweet, which reads “Transcribe the past and map the future. Here’s to a Happy New Year!”, includes a picture of a map with three lights on it. 

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The lights are placed on different areas of Tamriel, with one on a box above the map, another on Skyrim and another, interestingly, on an unmapped area below Skyrim: Hammerfell. It’s long been rumored that The Elder Scrolls 6 will be set in Hammerfell, home of the Redguard, but nothing has actually been confirmed yet. Naturally, many fans are taking this image as a hint that the rumors about the setting are true. 

Another point of interest, picked up on by PCGamer, is the date on the map: 4E 182. This is actually only a few years before the events of Skyrim in around 4E 201 and hints that the 5th and 6th games in the series could be closely connected. 

We can’t know for sure that any of this is accurate or even related to Elder Scrolls 6 (and not Elder Scrolls Online) until official word comes from Bethesda but given the phrase “map the future” and the fact that Hammerfell on the map in the photo is yet to be mapped and explored, this is certainly a very leading Tweet. 

Even PlayStation isn’t sure about The Elder Scrolls' PS5 future
Last we heard, PlayStation boss Jim Ryan said that even he’s still unsure whether The Elder Scrolls 6 will come to PS5, following Microsoft’s acquisition of the publisher’s parent company ZeniMax.

In an interview with Russian publication TASS  (via GamesRadar) in November 2020, Ryan said that it’s still uncertain as to whether The Elder Scrolls 6 will come to PlayStation or whether it’ll be a Microsoft exclusive.

“That’s a decision that is out of our hands,” Ryan said. “We’ll wait and see what happens. I look forward to learning about that.” 

Ryan also explained that Sony approaches things differently to Microsoft when it comes to making studio acquisitions.

“We just take a different approach,” Ryan said. “Our emphasis has been to focus on really steady, slow, but constant organic growth of our studios, selectively bolstered by acquisitions. We respect the steps taken by our competition, they seem logical and sensible. But we’re equally happy and confident, we’ve got a better launch lineup than we’ve ever had at any of our console launches.”

It appears, then, that the ball is in Microsoft’s court when it comes to The Elder Scrolls 6's release. At the very least, Todd Howard has said in an interview with Gamesindustry.biz that he finds it “hard to imagine” a title like The Elder Scrolls 6 not coming to multiple platforms. Though he also made it clear that, at the time, these kinds of decisions had not been made just yet.

The Elder Scrolls 6 will use a brand new engine
Bethesda has confirmed it is overhauling its current engine specifically for Elder Scrolls 6.

Imagine if Elder Scrolls 6 looked and ran like Skyrim. This is a thought which belongs somewhere firmly shut behind the Gates of Oblivion.

According to GamesRadar, the engine reportedly has the same name, but it will bring new renders, lighting, animations (hallelujah), landscape system and photogrammetry.

Todd Howard spoke about the engine after the announcement of the Microsoft merger, saying "it's led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls 6."

Speaking at the Develop: Brighton conference, Howard gave more information on the overhauled Creation Engine, saying that it’s been “a significant overhaul,” adding that “It’s taken us longer than we would have liked, but it’s going to power everything we’re doing with Starfield and Elder Scrolls 6. When people see the results, they’ll hopefully be as happy as we are with what’s on the screen and also how we can go about making our games.”

The Elder Scrolls Skyrim Dovahkiin

Skyrim (Image credit: Bethesda)

The Elder Scrolls 6 will be coming after Starfield
Starfield will be Bethesda's next big release in November 2022 and we won't be able to play The Elder Scrolls 6 until after that.

Todd Howard explained in 2019 that Bethesda is “still hard at work” on both The Elder Scrolls 6 and Starfield. He said that “Starfield is playable, Elder Scrolls VI not in that way yet.”

The prime focus for Bethesda is Starfield. In an interview with Bethesda Game Studios, executive producer Tom Howard spoke to IGN, who warned "I think everyone should be very patient."

"The gap in between [Elder Scrolls games] is going to be long, It already is," continued Howard.

Job listings
Some job listings for Bethesda Game Studios have led to rumors that work on Starfield could be wrapping up and that The Elder Scrolls 6 could be heading into full production soon. As of October 23, 2020, it seems like the position is still taking applicants.

First spotted by a Reddit user, a job listing for Gameplay Programmers at the studio calls for "talented programmers to join our team that is pushing the bleeding-edge of RPG development for the PC and consoles". As part of the team, they'll "Collaborate on the implementation of new gameplay features: player and characters’ behaviors, combat and powers mechanics, user interface, etc."

While there's no mention of The Elder Scrolls in this listing, it does seem to be a recruitment call for something in its early stages, rather than a project that's been underway for a while like Starfield. 

Adding fuel to the fire, there's also a listing for a Video Editor on the Bethesda site which some have taken as a sign that work on Starfield is in its final stages and that the developer will soon be looking to create video marketing material such as trailers. 

Skyrim Grandma
We already know that Skyrim Grandma, also known as Shirley Curry, will be coming to The Elder Scrolls 6 as an NPC. But it looks like she'll be brought into The Elder Scrolls V, her namesake game, first thanks to a new mod. The mod, due early this year, will make Shirley a follower in Skyrim with unique commentary and interactions and the plan is that down the line she'll have her very own quest. It'll even have Shirley's voice as she worked with the creators of the mod. You can get a look at the mod itself in its teaser trailer. The creators are aiming for an Xbox release for both the classic and special editions of Skyrim. 

The Redfall trademark dispute has been resolved - and explained
ZeniMax Media's dispute with Bookbreeze over the trademark of Redfall has now been resolved. Bethesda's parent company had attempted to trademark the name back in 2018 leading fans to believe that The Elder Scrolls 6 could finally have a name. Redfall is also, however, the name of a science fiction series published by Bookbreeze so the claim was naturally contested in February 2019.

However, we now know that Bethesda was hunting the trademark not for Elder Scrolls 6 purposes, but instead as the title for Arkane Studio's upcoming vampire-themed team shooter.

The resolution is reported (via Gamasutra) as being amicable and "mutually beneficial" for both parties but it remains confidential.

The Elder Scrolls Skyrim dragon in flight

Skyrim (Image credit: The Elder Scrolls: Skyrim)

Photogrammetry technology will be used
In that 25th anniversary panel which dashed the E3 dreams of so many, Bethesda did at the very least give fans a glimpse of some of the technology that will be used in the development of The Elder Scrolls 6. We got a peek at the use of photogrammetry which involves scanning real-life objects and environments to bring them into the game in detailed 3D. The technology will make its first outing in Starfield before the latest iteration is used for Elder Scrolls. 

Elder Scrolls 6 goes official
Bethesda is a busy studio: not only is it working on Starfield, it's also continuing to develop for Elder Scrolls Online and it's taking on the long commitment of Fallout 76. And that's only in its main RPG franchises. It's still got plenty going on elsewhere with mobile games, Dishonored, Prey and others.

Thanks to Todd Howard, we know Bethesda is working on two huge new titles simultaneously, though their developments are staggered. 

Having returned to Skyrim after some time away, Howard compared it to seeing an old friend from high school, adding that the time away had given him the chance to see Skyrim as a gamer for the first time. 

This, to us, would be the perfect time to start applying this new perspective to the next title in the series. 

At the very least we can say we know it won’t just be called Elder Scrolls 6. There’s going to be a colon and another word to round the title off if previous releases are anything to go by. 

Elder Scrolls 6: where will it be set?

The Elder Scrolls map of Tamriel

We’re willing to bet that like all the other games in the series The Elder Scrolls 6 is going to be set in the continent of Tamriel, the map of which is above.

Previous games have taken us to High Rock, Hammerfell, Morrowind, Cyrodil, and Skyrim. Valenwood, Elsweyr and Black Marsh are the biggest places left to explore. However, even though these areas are prime spots for exploration, that's not to say that Bethesda won't return to areas from previous games. 

Rumors online have previously heavily pointed towards Black Marsh, the home of the world’s reptilian Argonian race but there wasn't actually any solid reason for this rumor. Black Marsh's swampy marshlands and network of islands would make for an interesting geographic change for the series, though it’s a geography that would leave itself open to comparison with the Witcher 3.  It’s probably the region of Tamriel that we know the least about so Bethesda would have plenty of room to be creative.

That said, if we're just going by where might be interesting to explore, Elsweyr would also be a candidate with its dry plains and harsh badlands that the Khajit call home. 

It would certainly be nice to find out more about the culture of either the Khajit or the Argonians so both of these extremely different settings have an understandable appeal to fans.

There was also a strong rumor that the Elder Scrolls 6 could be set in Valenwood, the home of the Bosmer and it’s an area of Tamriel that Bethesda hasn’t explored much. 

The rumor that the game will be set here is based on a reported internal Bethesda memo from all the way back in 2014. In this memo, Bethesda employees were reportedly warned against using the terms Fallout: Nuka World, Elder Scrolls VI or Project Greenheart.

Though it was initially believed to be a fake, Fallout: Nuka World ended up being a big DLC release for Fallout 4 which gave slightly more weight to rumor that Project Greenheart is in fact the codename for the next Elder Scrolls title. The fact that Greenheart is a city in the verdant region of Valenwood made this even more interesting. 

However, after the brief announcement trailer for Elder Scrolls 6 was released during E3 2018, many fans began to move away from the idea of a Valenwood setting as the landscape shown in the trailer didn't reflect Valenwood all that much. 

The Elder Scrolls an elf carrying a sword

It's hard to tell from the short E3 clip we have of the game but since it was shown general opinion has started to move towards the idea that the Elder Scrolls 6 will be set in either Hammerfell or High Rock.

Adding credence to the Hammerfell rumor is a post from the official Elder Scrolls Twitter account at the end of 2020 which says "transcribe the past and map the future" and shows an image with an unmapped Hammerfell region. There is, however, a chance that this teaser doesn't relate to Elder Scrolls 6 at all.

In an interview with Eurogamer, Todd Howard confirmed the team has settled on the location - but he won't tell us where yet. 

Details are, of course, exceptionally sparse at the moment. All we have are rumors to go off of, which doesn't form the basis of, well, anything really.

Obviously, those of us who know the world of Tamriel thanks to Morrowind, Oblivion, Skyrim and yes, even Elder Scrolls Online, the entire world is a veritable expanse of different lands and settings where the game could be set.

We do know one thing for certain; wherever it does end up being set, we can expect to be fulfilling a great many side quests.

The Elder Scrolls 6: what we want to see

The Elder Scrolls a house and garden

Homebuilding
A feature that we’re fairly certain will be included in the game to some degree is house building or town creation. Skyrim introduced the idea of designing and maintaining a homestead with its Hearthfire DLC, which Fallout 4 expanded upon with the introduction of its settlement mechanic and the Elder Scrolls online built upon again with its Homestead DLC. This leads neatly into a further expansion of such features in the next Elder Scrolls title as it felt not-quite-finished in Fallout. 

It would be a feature that would actually fit in particularly well with the rumored Valenwood setting, if it involved the player adapting to the wilderness in the way the resident Bosmer have with their treetop cities. In a similar way the player used debris and junk to craft their settlement in Fallout, they could use their natural environment to do so in Elder Scrolls in a nice contrast. 

A whole new story
In an interview with Gamespot, Todd Howard said that Bethesda is looking into how exactly it tells stories in its games.

Howard noted that Skyrim and Fallout 4 take slightly different approaches to stories, with Skyrim leaving things more open to the player’s vision and Fallout guiding them more firmly through a story

Now he says the studio is looking at how to “tell a better story in an open world.”  He said “each of our games we've had successes and failures and if you ask us internally, we have new ideas that we want to explore in the future because we feel like we haven't really cracked it yet the way we think it could be.”

Being aware of the differences between Skyrim and Fallout’s approaches to storytelling and the fact that both have positives and negatives suggests that the next Elder Scrolls title could strike some kind of balance between giving the player completely free reign and telling a story around their character. 

It’s hard to deny that The Witcher 3 has had a massive impact on what players expect in terms of including an engaging story in an open-world game. 

Though we don’t in any way want Bethesda to just churn out a Witcher copy (we’re not sure it’d be possible anyway) it does put a certain amount of pressure on Bethesda when it comes to achieving high-quality environmental and quest-based storytelling. 

No multiplayer
Something we don’t expect to see, though, is multiplayer. Skyrim certainly doesn’t suffer from a lack of multiplayer and it wouldn’t really make all that much sense to incorporate any online multiplayer gameplay with the Elder Scrolls Online still rolling along. 

The Elder Scrolls view of a character walking in the woods

Virtual reality
It's not a certainty by any means but the fact that Bethesda released a full VR experience for Skyrim means it's not out of the question down the line if not immediately.

Improved graphics and reduced bugginess
The remastered version of Skyrim showed just how far things have come visually since the game’s first release so we fully expect any title following on from it to be of that standard if not much higher, depending on how far away the game is.

We know that the new engine will be used, thankfully, giving Bethesda's games a much-needed boost in its delivery.

More fluid combat - taking advantage of new consoles
Everyone knows and loves the animations delivered from Oblivion, Skyrim and Fallout, but seeing them on an Xbox Series X or PS5 or high-end PCs would be nothing short of embarrassing. To this end, we expect to see a far more fluid combat experience and, considering how powerful the new consoles are purporting to be, a richly detailed open world to explore.

Replayability
During an interview with IGN Howard gave a small update on what people can expect from the game.

He said: "I think when they eventually see the game and what we have in mind, they'll understand the gap more in terms of technology and what we want it to do... We're eight years post-Skyrim. It lets us know going into Elder Scrolls 6 that this is a game we need to design for people to play for a decade at least."

From this, we know that Elder Scrolls 6 is being developed with longevity in mind. Of course, games like Skyrim and Oblivion are kept alive to this day purely by fans who make mods or those who simply can't get enough of it.

If this means there's more emphasis on replayability with branching and far-reaching consequences from certain decisions remains to be seen, but this could be one of the ways to keep the game interesting overtime.



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GTA 5 PS5 and Xbox Series X: release date, enhancements and what we know

GTA 5 PS5 and Xbox Series X will expand and enhance the original game and, after a delay, you’ll be able to get your hands on it in March 2022. That’s more than seven years after its first release and it’ll bring the game into its third console generation. Why is it getting that kind of treatment? Well, GTA 5 and its online multiplayer GTA Online are hugely successful games and while that means we’re not getting GTA 6 in the immediate future, the key here is that GTA Online's player base will be engaged across generations.

We’re still waiting for details on exactly what kinds of expansions and enhancements GTA 5 on PS5 and Xbox Series X will include but a new trailer has underlined improved graphics, enhanced gameplay, seamless character switching and more. There’s also going to be a standalone version of GTA Online released in March 2022 and that’ll be free and exclusive to PS5 players for three months. 

Our main hope for GTA 5 PS5 and Xbox Series X is that its improvements are better than what we've seen so far from the recently released Grand Theft Auto: The Trilogy - The Definitive Edition - the remakes are so bad we'd recommend you avoid buying the GTA Trilogy if you haven't already. Worryingly, there has been concern that the expanded and enhanced edition doesn't like it improves much at all.

But if you're still excited for the GTA 5 remake despite that, here's what we know about the PS5 and Xbox Series X upgrade so far.

GTA 5 PS5 and Xbox Series X: what you need to know

  • What is it? A remastered version of GTA 5 for PS5 and Xbox Series X
  • When can I play it? March 2022
  • What can I play it on? PS5 and Xbox Series X
  • If I own GTA 5 on PS4 or Xbox One, will I have to pay for the remaster? TBC

GTA 5 PS5 and Xbox Series X release date

GTA 5 PS5 and Xbox Series X trailer still showing Trevor

(Image credit: Rockstar Games)

Rockstar has confirmed that GTA 5 is coming to PS5 and Xbox Series X/S in March 2022, bringing "new features and more". The game was originally set to release on November 11, 2021 but has been pushed back. 

GTA Online will also release as a separate standalone edition during March 2022. Could this be a deliberate move to reduce GTA's storage demands, and allow the multiplayer component to do more ambitious things? Or is it simply to position GTA Online as a continuous entity, even if another numbered GTA gets announced in the next couple of years? We'll have to wait and see.

PlayStation owners have a significant advantage in all of this. If you play GTA Online on PS4, you'll get GTA$1 million to spend in-game every month until the PS5 version of GTA launches. And when GTA Online's standalone edition arrives on PS5 in March 2022, owners of the console will have three months to claim the game for free after release - until June 2022. That means that Xbox Series X/S owners will have to pay if they want to play the new version of GTA Online at launch, though a price hasn't been disclosed.

It remains unclear if GTA 5 on PS5 and Xbox Series X will offer those who own the game on PS4 and Xbox One a paid upgrade option or whether these new versions will need to be bought outright.

GTA 5 PS5 and Xbox Series X trailers

A new GTA 5 trailer was revealed during Sony's PlayStation Showcase 2021 event. You can check it out below:

GTA 5 on PS5 was the first trailer revealed for the console during Sony's Future of Gaming Event in June 2020. The intro, featuring Michael saying 'Why did I move here? I guess it was the weather" parallels GTA 5's famous first trailer in 2011. We haven't had a similar trailer for Xbox Series X yet. Check it out below:

GTA 5 PS5 and Xbox Series X enhancements: what are they?

GTA 5 PS5 and Xbox Series X Franklin with city backdrop

(Image credit: Rockstar Games)

"The new generation versions of GTA 5 will feature a range of technical improvements, visual upgrades and performance enhancements to take full advantage of the latest hardware, making the game more beautiful and more responsive than ever," is how Rockstar describes the upgrades for GTA 5 on next-gen hardware.  

Rockstar hasn't been overly specific with what the enhancements will be, though there have been reports of it managing 4K and 60 FPS on PS5 thanks to a post on the Official German PlayStation blog. This hasn't been officially confirmed by Rockstar just yet but it's something PC players can already achieve. We'd speculate that the game is likely to resemble the PC version as it runs on high-end hardware – though it's possible Rockstar is planning other tweaks we don't know about yet.

Rockstar has also teased that GTA 5 and GTA Online on PS5 and Xbox Series X will bring "new features and more".

We expect Rockstar will confirm these enhancements in the near future, given that GTA 5 is set to land on PS5 and Xbox Series X in November

Where is GTA 6?

GTA 5 PS5 still showing Michael

(Image credit: Rockstar Games)

GTA 6 simply isn't ready yet. While we know almost nothing about the next entry in the series, these games are grand undertakings for massive worldwide development teams. Red Dead Redemption 2, of course, was Rockstar's last major project, and expecting GTA 6 so soon after that is unrealistic. 

In the meantime, GTA Online has an enormous audience, and the game is sustained by continuing sales of GTA 5 and in-game currency. Rockstar likely wants to maintain that interest between generations until GTA 6 is finally ready. 

GTA 5 PS5 and Xbox Series X: news and rumors

GTA 5 Enhanced Edition delayed to March 2022

Rockstar's GTA 5 Enhanced Edition has been delayed to March 2022. The news was revealed during Sony's PlayStation Showcase 2021 event, which means the game will no longer hit its original release date of November 11, 2021. 

GTA 5 PS5 and Xbox Series X trailer still

(Image credit: Rockstar Games)

4K at 60 FPS on PS5?

The German PlayStation Blog may have spilled the beans on some features players can expect when they return to Los Santos this November. Namely, the current-gen versions of GTA 5 will support 4K at 60fps, at least on PS5.

The blog entry – loosely machine translated – reads: “You have never seen the criminal metropolis Los Santos so beautiful when the skyline shines thanks to a bold graphic update in crisp 4K resolution and you make the city extremely smooth and unsafe thanks to a smooth 60 FPS.”

Rockstar has yet to reveal any official details about Grand Theft Auto 5’s current-gen update, so while the official PlayStation blog is as trusted a source as we can get until then, it’s still best taken with a grain of salt until the developer itself confirms support for 4K and 60 FPS. It’s also worth noting that these details specifically relate to the PS5 version of GTA 5, and the post doesn't say anything about how the game will perform on Xbox Series X and Xbox Series S consoles. 

It’s unclear whether or not these features would be separated by different Quality and Performance modes as is often the case. Or, there’s a chance dynamic resolution could be employed, temporarily lowering it from 4K to help maintain that 60 FPS performance.

Vehicle upgrades for Online

Rockstar has announced on Twitter that when GTA Online hits the latest consoles, “select vehicles will be upgradable” on the PlayStation 5 and Xbox Series X/S versions of the game, with “all new speed improvements and more”.

“These special upgrades will be available only on PS5 and Series X/S versions of GTA 5,” the Tweet confirmed, adding, “stay tuned for more details.”

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The tweet doesn’t go into a huge amount of detail, not revealing the exact nature of these upgrades. It also leaves some users with questions, specifically whether PC players will have access to these upgrades and whether or not current-gen players having faster, upgraded cars means there’ll be no cross-gen cross-play. 

Release date confirmed
Rockstar Games confirmed in a blog post that GTA 5 and GTA Online will land on PS5 and Xbox Series X/S on November 11, 2021. These enhanced versions will apparently have "new features and more", with an "added bonus" being that this summer's updates to GTA Online will "include special benefits for players to take advantage of in these expanded and enhanced versions when they drop".

In addition, Rockstar stated that in honor of the 20th anniversary of Grand Theft Auto 3, it will have "even more fun surprises to share — including some specifically for GTA Online players".

Not a 'simple port'
Speaking during the Morgan Stanley Technology, Media & Telecom Conference, earlier this week (via VGC), Take-Two's CEO, Strauss Zelnick, explained that the company doesn't necessarily see remasters becoming a bigger part of the company's strategy going forward, it plans to approach any potential remasters differently from its competitors.

"Remastering has always been a part of the strategy," Zelnik said. "We’ve done differently than the competition – we don’t just port titles over, we actually take the time to do the very best job we can making the title different for the new release, for the new technology that we’re launching it on."

"So, we improve the technology, we upgrade the visuals, and we make performance enhancements," Zelnik continued. "And that’s why I think our remastered titles typically do so well.”

“We’ve done great with the Mafia series, for example, and Grand Theft Auto [V] is now heading into its third generation which is incredible", Zelnik said of the upcoming GTA 5 remaster. “It was a standard-bearer when it was launched, it continued to be the standard-bearer in the second generation, we’ll see how Grand Theft Auto does in the next generation. Obviously, I’m confident that Rockstar is going to deliver just a great experience, but you can’t do that if you’re just doing a simple port.”

Using Rockstar's RAGE engine?
There have been rumors that the game could use Rockstar’s RAGE engine, used in the development of Red Dead Redemption 2.

The rumors come from Rockstar insider ‘Tez2’ (Via Wccftech) who posted on  GTAForums that new GTA 5 game data makes reference to the RAGE engine rather than GTA 5’s original engine. Tez2 does also note, however, that this could mean that the game’s UI will run on the new engine while the rest of the game will still use its original engine. 

Writing on the forum, Tez2 says “Found out new structs that were added with the recent update relating to the standalone version and one of them is “rage::fwuiMessageBase”, which is from RDR2’s RAGE version, so that seems to go along what @Spider-Vice & @uNi stated, that the enhanced edition is likely to utilize RDR2’s RAGE version. However, it could just be that the UI would utilize RDR2’s base code, while the rest remains the same.”

As these are just rumors at the moment, however, we should be wary until Rockstar itself makes any kind of announcement. 

We're also still waiting for further information on how this edition is 'expanded' for new consoles, as the trailer mentions, but Rockstar will discuss the new version of the game more down the line. 



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Slush 2021 live blog: all the latest updates from the startup conference

TechRadar Pro is on the ground in Helsinki for Slush 2021, where many of the world's brightest startups come together for two days of networking and idea-sharing.

Flights and accommodation for this even were funded by Business Finland, but the content of this live blog represent the writer's own views.

We're told to expect "a dissection of the art of company building" from some of the most exciting entrepreneurs around, as well as insight into specifically what the Finnish tech scene has to offer.

The event kicks off today with a series of keynotes and panel sessions, and you can follow all the latest updates from the main stage here:

In 20 minutes' time, Slush President Mikko Mäntylä takes the stage to kick off the opening show, followed by a session on "Building iconic products" with Tony Fadell, inventor of the iPod and Nest founder.

Slush 2021

(Image credit: Future)

Messukeskus, the Helsinki convention center, is certainly kitted out for the occasion. If only we could see where we're going...

Slush 2021

(Image credit: Future)

T-minus two minutes until the opening show begins. The arena is packed out; TechRadar Pro had to wrestle for a seat near the back.

Well, that's unexpected. We're treated to a quick DJ set to kick off Slush 2021.

Slush 2021

(Image credit: Future)


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Xiaomi 11i Hypercharge RAM and Storage, Colour Options Tipped Ahead of Official Announcement

https://ift.tt/2iKcJpn 11i Hypercharge configuration and colour options have been tipped online ahead of its official launch. The Xiaomi phone is said to be a rebranded Redmi Note 11 Pro+ that was unveiled in China in October.

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Tuesday, November 30, 2021

Realme GT 2 Pro, Xiaomi 12, Moto Edge X30 to Be the First Phones Powered by Snapdragon 8 Gen 1

https://ift.tt/2NZCRuZ GT 2 Pro, Xiaomi 12, and Moto Edge X30 are confirmed to be among the first phones to come with the newly launched Snapdragon 8 Gen 1 SoC. The chip was announced by Qualcomm at the Snapdragon Tech Summit earlier on Wednesday.

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