Monday, March 30, 2020
Honor Play 9A With 5,000mAh Battery, Dual Rear Cameras Launched: Price, Specifications
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Poco F2 Not a Rebranded Redmi K30 Pro? Poco India General Manager Reportedly Quashes Rumours
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Honor 30S With 64-Megapixel Quad Rear Camera Setup, Kirin 820 5G SoC Launched: Price, Specifications
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PS5 release date, specs, news and features for Sony’s PlayStation 5
PS5 (or PlayStation 5) is the next-generation PlayStation, releasing in late 2020. So far, Sony has remained pretty tight-lipped about its next-gen console - to the point that we still don't know what it will look like - but the company recently gave us our first official look behind the curtain during its first PS5 reveal event.
PS5 lead system architect Mark Cerny provided us with a deep dive into the PS5's system architecture, revealing the technical inner workings of the PS5.
And while we're still waiting to find out what the console will look like, and which games we'll be playing on it, at least we now know (almost) precisely how the console's innards will work, and how powerful they'll be.
So what else do we know about the PS5 so far? News began trickling out about the console in early 2019, when Mark Cerny, confirmed that the company was working on the successor to the PS4 Slim and PS4 Pro. We know the next console will have 4K ray-tracing, a solid state drive and backward compatibility with a huge swath of the PS4's game catalogue.
Want all the juicy details? Here's everything we know about the PS5 so far – and what we hope will be revealed the closer we get to launch.
- What is it? The Sony PS5 is the next-gen PlayStation console, replacing the PS4 Slim and PS4 Pro.
- When will it release? "Holiday 2020" in the US, says Sony, so between October and December 2020.
- What can I play on it? Only a few titles have been confirmed, but expect all of Sony's big franchises, as well as in-development exclusives like Ghost of Tsushima.
- Will PS5 have VR? Oh yes. The next-gen console will be compatible with current PSVR hardware, and there are also rumors of PSVR 2.
- What will the PS5 cost? The PS4 and PS4 Pro were both $399 / £349 at launch, but we expect the PS5 will cost somewhat more. Leaks have suggested around the $499 mark.
- Can I play PS4 games on the PS5? The PS5 will definitely be backwards compatible with "almost all" PS4 games - earlier generations are still to be confirmed. It will launch with support for the majority of the top 100 PS4 games, according to Sony's Mark Cerny.
- Will coronavirus delay the PS5 release? Sony has confirmed the PS5 release date is not currently delayed by coronavirus.
God of War (Image Credit: SIE)
Sony has officially confirmed that the PS5 will release "in time for Holiday 2020" in the US, so likely some time between October and December 2020. A leak has suggested that the release date will be November 20, 2020 but that's yet to be confirmed – but it's in the right window, and it would leave time before Christmas to get those orders in.
This would put the PlayStation 5 in direct competition with Microsoft's Xbox Series X, which is releasing during the same period. Game on.
According to a Sony PR, the PS5's release date has not been delayed by coronavirus.
We're expecting to find out the PlayStation 5's official release date in the coming months, having not been revealed at the March 18 technical talk.
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Death Stranding
Sony hasn't officially confirmed a PS5 price yet and, according to the company, that's because it hasn't actually decided how much the next-gen console will cost.
In a quarterly earnings call (via Spiel Times), Sony's chief financial officer Hiroki Totoki revealed the company still hasn't nailed down the PS5 price.
"What is not very clear or visible is because we are competing in the space, so it’s very difficult to discuss anything about the price at this point of time, and depending upon the price level, we may have to determine the promotion that we are going to deploy and how much costs we are prepared to pay," Totoki explained.
“First, we must absolutely control the labour cost, the personnel cost, it must be controlled, and the initial ramp up, how much can we prepare initially, we will work on the production and the sales and we will have to prepare the right volume as we launch this," Totoki continued.
“It’s a balancing act it’s very difficult to say anything concrete at this point of time," Totoki said. But we do know that Sony is aiming for "the best balance so that we will be profitable in the life, during the life of this product."
While Sony may not have a price nailed down, there have been rumors about how much the PS5 could cost. One such rumor has suggested that the console will cost $499 in North America when it launches.
Naturally this should be treated with skepticism, but it would be welcome news if the console did launch at this price, as it's only $100 more than the launch price of the PS4 and PS4 Pro.
However, a report in Bloomberg suggests that the rising costs of DRAM and NAND flash memory parts – crucial for the smooth functioning of the console’s onboard processor, and also in high demand for new smartphone releases – makes balancing the books for the PS5 retail price difficult, and that Sony may even be putting off its pricing decision to figure out what cost to put on consumers.
The report states that manufacturing costs are expected to hit $450 per console unit – around £350 / AU$670. That makes it highly likely the RRP will start above that, not lower than £470, and probably closer to the $499 price tag that the Xbox One (and Xbox One X) first launched with.
Microsoft’s plans for the Xbox Series X are key here, as Sony could well decide to sell the hardware at a slight loss to stay competitive with the other console. The PS4 benefited from a lower cost than the Xbox One, and Sony likely won’t be keen to reverse that for this generation.
We can expect that the console's price will be in line with the technology it uses, but Sony will also have to be aware of its competition. It's unlikely, with the Xbox Series X, that Microsoft will repeat the mistake it made by launching the Xbox One at a prohibitively high price point, so Sony will have to ensure that it doesn't make a similar mistake by making the PS5 too expensive.
When it comes to the PS5 and Xbox Series X, players see 'affordable price' as the most important factor according to a Twitter poll by Mortal Kombat co-creator Ed Boon. Boon asked Twitter users what the most important thing was for them when it comes to next-gen consoles.
The poll received a total of 50,295 responses, with a 37.5% majority of users saying 'affordable price' was the most important factor. 'Plays last-gen games' (AKA backwards compatibility) came second with 30%, 'better graphics' received 19.2% of votes, while 'exclusive games' was the least important with just 13.2% of votes.
It's worth noting that a Twitter poll isn't exactly reflective of the overall player base, especially as it's unlikely younger players will be on the platform. So, while this poll can be useful as a steer, the reality is likely to be a lot more complex. Regardless, we expect price to be a key factor in whether players pick up a PS5 or Xbox Series X - even if it's not the most important.
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Ghost of Tsushima (Image Credit: SuckerPunch)
- CPU: AMD Zen 2-based CPU with 8 cores at 3.5GHz (variable frequency)
- GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
- GPU architecture: Custom RDNA 2
- Memory interface: 16GB GDDR6 / 256-bit
- Memory bandwidth: 448GB/s
- Internal storage: Custom 825GB SSD
- IO throughput: 5.5GB/s (raw), typical 8-9GB/s (compressed)
- Expandable storage: NVMe SSD slot
- External storage: USB HDD support (PS4 games only)
- Optical drive: 4K UHD Blu-ray drive
Sony finally lifted the hood on the PlayStation 5 during its first official PS5 reveal event, giving us a better idea of the specs the next-gen console will offer. But what do we think?
What's interesting so far is Sony's commitment to custom silicon, with a full focus on raising gaming capabilities to the next level, without alienating developers now comfortable with developing on the PS4. Custom hardware in the PS3 proved to be a difficult element for devs to get their heads around, but the PS5 aims to be as developer-friendly as possible.
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The importance of the SSD
As has already been explored, the SSD is key to the PlayStation 5 experience. Internal storage will be built in at 825GB for the custom SSD – that's less than you'll find in the Xbox Series X, but with just as clever an implementation of the technology.
SSDs don’t just load faster, but allow for bigger open worlds, theoretically. Developers don’t need to make games with smaller worlds due to the limitations of mechanical hard drives, while SSDs will also allow system memory to be used more effectively.
SSDs have more bandwidth, so data can be loaded from the SSD when it’s needed, rather than heaps of potentially needless data being loaded into RAM. In pure gameplay terms that means that games will suffer less from texture pop-in, while load times will be hugely reduced when using a game's fast-travel option. Booting up from standby should be generally much faster, too.
You'll also have more control over how you install and remove games, meaning you could just install a game's multiplayer mode rather than the full block of data. This will allow for launch of direct gameplay, allowing players to jump straight into aspects of different games (such as match-making, continue save game etc) without having to boot up the full game.
This means you could be able to jump into Overwatch match-making, for example, straight from your home screen and would prevent the need to take steps such as booting up an entire game and selecting particular games modes. It would also make it easier for players to quickly jump between the games they have installed.
As for expandable storage, Sony appears to be allowing for off-the-shelf NVMe PC drives, rather than proprietary storage systems that Xbox will primarily be relying on. However, there aren't many drives on the market right now that use the PCIe 4.0 interface required – they need to be capable of at least a 5.5GB/s transfer speed.
"NVMe PC drives will work in PlayStation 5," said Cerny. "The only problem is that PC technology is significantly behind PS5. It'll take some time for the newer, PCIe 4.0-based drives with the bandwidth required to match Sony's spec to hit the market."
PS4 games on the PS5 will work just fine if saved to a regular HDD, however, so you won't need to tap into that precious SSD space unnecessarily.
A custom processor and GPU – what that means for backwards compatibility
We were already aware that Sony will be using AMD's Zen 2 CPU processor tech, with eight cores and 16 threads. The reveal stream, however, also revealed that the PS5 will be delivering 3.5GHz frequencies – so, the PlayStation 5 would be running 8x Zen 2 Cores at 3.5GHz (at variable frequencies) over the PS4's 8x Jaguar Cores at 1.6GHz. That's a huge jump in performance.
Move over to the GPU, and you're looking at the AMD RDNA 2 GPU, itself customized. It makes use of 36 compute units capped at 2.23GHz. A compute performance peak of 10.28TF was stated.
What's smart is that the combination makes it simple for the PS5 to easily handle PS4 backwards compatibility – through GPU architecture rather than hours of coding. Almost all of the top 100 PS4 games will be fully compatible at launch. PS4 games will be supported natively on the GPU silicon, but here the GPU seems to be emulating PS4 and PS4 Pro graphics chips, which is a strange solution, and not as interesting as Xbox Series X's method, which will also be capable of upscaling previous Xbox generation games and adding HDR to previously HDR-less titles.
Tempest 3D audio tech
Perhaps the biggest reveal of the day was the 3D audio support, thanks to the new Tempest Engine. It's an incredibly powerful system: if the PSVR can support "50 pretty decent sound sources," according to Cerny – with the PSVR's distinct audio system being one of the more complex audio systems in gaming at the moment – the PS5's Tempest Engine can support hundreds.
The example Cerny used described it in terms of rainfall. Today, the sound of rain in a game is a single audio track, but the PS5 would theoretically be capable of letting you hear individual raindrops, in relation to where the player character is.
"Where we ended up is a unit with roughly the same SIMD (single instruction, multiple data) power and bandwidth as all eight Jaguar cores in the PS4 combined," said Cerny.
"If we were to use the same algorithms as PSVR, that's enough for something like five thousand sound sources – but of course we want to use more complex algorithms, and we don't need anything like that number of sounds."
Perhaps best of all is the way you'll get to experience this – even a lowly pair of headphones at launch will be able to take advantage of the sense of presence and directionality Sony is promising here, with the company also committing to later support multi-speaker surround systems with the tech.
But this is an ongoing project for Sony. To accurately model surround data positioning, Sony needs to create a Head-related Transfer Function, or HRFT, map. Essentially, that's a distinct algorithm that works best if the system knows the precise shape of your ears.
"Maybe you'll be sending us a photo of your ear, and we'll use a neural network to pick the closest HRTF in our library," Cerny teased. "Maybe you'll be sending us a video of your ears and your head, and we'll make a 3D model of them and synthesize the HRTF. Maybe you'll play an audio game to tune your HRTF, we'll be subtly changing it as you play, and home in on the HRTF that gives you the highest score, meaning that it matches you the best.
"This is a journey we'll all be taking together over the next few years. Ultimately, we're committed to enabling everyone to experience that next level of realism."
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- The PS5 will look nothing like its dev kit if history is anything to go by
There's still no official reveal of what the PS5 will look like. So for now, we're dealing with speculation. We've seen several leaked images of the PS5 dev kit, with each showing the same console design, along with the above render based on one of those images, courtesy of Let's Go Digital).
What does the render above show us? There are a number of buttons: on/standby, reset, eject (for the double-layer 100GB-reading Blu-ray drive), system initialization and network initialization, all on the front-left. There are also a number of status lights, numbered '0' to '7', which likely relate to CPU cores engaged, but which could also be status lights for controllers connected.
To the right are six USB ports (one USB 2.0 and five likely USB 3.0 ports – the final port being obscured by a cable). A small circle above could well be a camera built into the console, according to earlier patent filings.
Interestingly, rubber feet appear to be on the top side of the console, suggesting that devs are being encouraged to either flip the console for stress testing and convenience, or to stack them when working on demanding games.
However, these images should only really be used to speculate on what the final design of the consumer console will be, rather than considering it wholly indicative on the machine to come. If we look at older PlayStation dev kits, the final product rarely resembles the dev kit.
Dev kits are specially designed to be robust, and to support a console working under extreme load so as to allow the developers to push their creations to the maximum without frying the hardware they're working on. They're also designed to help developers find any flaws in the final PS5 consumer hardware design.
With Sony still several months away from the launch of the PlayStation 5, there's plenty of time for its team to create something a little less alien-looking.
While we may not know exactly what the PS5 will look like, Sony did reveal the PS5's official logo at CES 2020. It's essentially just the PlayStation 4 logo with a '5' replacing the '4'.
But Sony PlayStation president, Jim Ryan, did tease during Sony's CES keynote that “there’s plenty to share about the PS5 in the months ahead. And we look forward to sharing more details, including the content that will showcase the platform and the future of gaming”.
We're expecting Sony to host another PS5 reveal around June or July to reveal the console's price and design - similarly to how it did with the PS4.
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The PS5 will come with a new controller, according to Sony. The PS5 controller (we don't know the official name yet, though DualShock 5 is a good guess) will include haptic feedback to replace the DualShock 4's rumble technology, designed to improve the controller's feedback and therefore player immersion.
The PS5 controller will also feature adaptive triggers, which Sony says have "been incorporated into the trigger buttons (L2/R2)". These adaptive triggers will allow developers to program the resistance of the triggers to simulate actions more accurately.
In an interview with Business Insider Japan (translated by Gematsu), SIE CEO Jim Ryan said: “3D audio and the haptic feedback support of the controller are also things that, when you try them, you will be surprised at how big a change they are. Even just playing the racing game Gran Turismo Sport with a PlayStation 5 controller is a completely different experience. While it runs well with the previous controller, there is no going back after you experience the detailed road surface via haptic control and play using the adaptive triggers."
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The majority of the PS4 library, including PSVR games, will be supported by the PS5; that much is known. But we're now hearing more about confirmed – and rumored – PS5 games.
At this point, any first-party PS4 game in the pipeline – from Ghost of Tsushima to The Last of Us 2, would be prime candidates for PS5 cross-gen upgrades. We've also heard enough chatter around a Horizon Zero Dawn sequel and new God of War game to assume we'll be seeing both land on the PS5 console.
And while we don't know much about PS5 exclusives, we do know Sony will continue to focus on "strong narrative-driven, single-player games" with the PS5.
But what about third-party titles? We've had confirmation that Gearbox's new IP Godfall is coming exclusively to PS5, as is a title from Bluepoint Studios that's rumored to be a Demon's Souls remake. We will also see a remake of THQ Nordic's cult classic Gothic, Gollum, WRC 9, Dying Light 2 and Outriders land on PS5. In addition, Ubisoft has confirmed that Watch Dogs: Legion, Rainbow Six Quarantine, and Gods and Monsters are all coming to Xbox Series X and PlayStation 5 - with a new Assassin's Creed and Far Cry also rumored to be coming to the platforms. We also know Rainbow Six Siege will be available on PS5 and Xbox Series X from launch.
It's likely that we'll see the likes of Starfield and The Elder Scrolls 6 coming to PS5 and Xbox Series X, too.
In addition, not only has EA has said that Battlefield 6 will be coming to Xbox Series X and PS5, but the company has sung the praises of the incoming next-generation machines during an investor call.
"The power of the new consoles is gonna be substantially greater than existing consoles," said EA CFO Blake Jorgensen.
"We can do a lot more [with PS5 and Xbox Series X]. Things we’re doing will blow people’s minds."
While this is a good start, we're expecting plenty more third-party games to be announced in the coming months.
According to a survey by GDC, when it comes to developer interest it seems the PS5 is already beating Xbox Series X – and the Nintendo Switch.
That's according to GDC's State of the Game Industry 2020 survey, which surveyed 4,000 game developers on a variety of industry topics ahead of GDC 2020 in March. And, of course, the next-gen consoles were top of the agenda.
When asked which platform they planned to launch their next project on, 23% of those surveyed said the PlayStation 5, while 17% said the Xbox Series X and 19% said the Nintendo Switch .
When it comes to the platform devs are most intrigued by, the PS5 once again leads the pack when it comes to consoles, with 38%, but the Switch only just behind on 37%. Again, the Xbox Series X is seriously lagging behind, piquing the interest of just 25% of devs.
The survey also revealed that 10% of developers are currently working on a game for the next-gen consoles.
However, while we know of a few third-party games in the pipeline for the PS5, there's still no confirmation on what the PS5's launch titles will be, but we're expecting first-party games to take the lead.
In addition, Sony has confirmed that the PS5 will prioritize AAA games over indie games in an effort to focus on "serious gamers".
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Rumors have cropped up suggesting that Sony will double down by launching the PlayStation 5 Pro at the same time as its base-model PS5.
Spotted by Wccftech, noted Japanese games journalist Zenji Nishikawa made the claim in a video on his YouTube channel, and while that kind of thing wouldn't normally be considered a rock-solid lead, Nishikawa has been proven correct in the past with his predictions about the PS4 Pro and Switch Lite.
According to Nishikawa, the PS5 Pro will cost around $100-$150 more than the basic PS5 console. The report states that Sony is taking this approach because it has "acknowledged the interest in a high-end model and wants to give players what they want right from the beginning of the generation".
NeoGaf user FXVeteran (via TweakTown) has since added fuel to the fire by claiming Sony plans to release two PlayStation 5 models at the same time: a PS5 Pro and a PS5, with the PS5 Pro being "top of the line" to compete with the Xbox Series X's potential iteratively more powerful versions.
While a PlayStation 5 Pro is likely on the cards, we don't think it'll release at the same time as the regular PS5. In our opinion, it's more likely that Sony will wait around three years (2023) before giving the console an upgrade - usually this happens mid-cycle and the PS5 lifecycle is estimated to be around six to seven years.
- Tired of future-gazing? Why not check out the best PS4 games right now.
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from TechRadar - All the latest technology news https://ift.tt/2x8CWcw
Asics finally releases its first carbon plate running shoe to take on Nike's VaporFlys
Asics has released a trio of new sports shoes in a VR showroom, including its first pair of running shoes with a carbon fiber plate.
Following the success of Nike's VaporFly running shoe, and the decision not to ban such designs at the (now delayed) Tokyo 2020 Olympics, it was only a matter of time before Asics followed suit with its own carbon plate design.
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The Asics Metaracer is a distance running shoe that features a carbon fiber plate for improved stability, a redesigned toe-spring shape to reduce strain on your calf muscles, and a redesigned mesh upper to keep your feet cool.
The company tested a prototype carbon fiber-plated shoe with triathlete Jan Frodeno in the 2019 Ironman World Championship, but this is its first official reveal.
The launch was originally scheduled to take place at the Asics Innovation Summit in Japan, but travel restrictions meant the organizers switched to a 'virtual innovation lab', where attendees were able to see the design in three dimensions and listen to presentations from home.
Faster, higher
Asics also used the VR event to unveil a new track shoe; its first without metal spikes, which are traditionally used to provide sprinters with extra traction, but add extra weight. The Metasprint replaces the spikes with a honeycomb carbon fiber outsole that offers comparable grip, but is substantially lighter than traditional designs.
Asics claims that the lack of spikes also means improved power transfer with every step, which in turn leads of faster speeds.
The third and final design in the new lineup is the Metarise – a volleyball shoe designed to help you jump higher when attacking the ball. A beveled heel and sole, together with winged midsole support, help set you up for higher jumps, while Asics' proprietary Flytefoam provides a soft landing.
Pricing and availability are yet to be confirmed, but it will be particularly interesting to see how the cost of the Metaracer compares in an increasingly competitive niche.
from TechRadar - All the latest technology news https://ift.tt/2UK21CS
This is the cheapest Ryzen PC workstation on the market
At less than USD300, including delivery from Aliexpress (which delivers globally), this desktop PC from Chinese manufacturer Ipason is probably the most affordable Ryzen-based workstation on the market - and it can double as a gaming PC too.
Based on the Ryzen 3 2200G APU, it can trounce Intel Core i3-800T CPUs usually found in devices at this price. Its CPU benchmark (6840 points) is achieved using four cores clocked at up to 3.7GHz and more than 6MB cache.
Its Radeon Vega 8 Graphics offers eight graphics cores clocked at up to 1.1GHz and delivers one of the best graphics performances from an integrated video subsystem. Ipason claims that it should offer the same experience as an Nvidia Geforce GT1030 discrete GPU.
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As expected, it comes with a mATX motherboard, which means connectivity options are limited. It features an HDMI port, six USB connectors, an Ethernet LAN plug and three audio inputs. There is, however, room for expansion thanks to the generously-sized casing (available in black or white).
Add in 8GB of memory (sadly, single RAM module) and a 120GB SSD and you've got a fairly decent base unit.
Note, the bundle lacks a keyboard and a mouse, which could prove more challenging to procure due to the current global pandemic.
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from TechRadar - All the latest technology news https://ift.tt/2QUYYa0
Secretlab's excellent Omega gaming chair is massively discounted
Governments around the world are asking everyone to stay indoors to help curb the spread of the novel coronavirus, and Australia is no different. With lockdown laws in place, and many of us now either working from home, or having more time on our hands indoors, we find ourselves in need of a good home office setup or a more comfortable gaming arena.
Secretlab, the maker behind our favourite gaming chair, is helping with a stay-at-home sale.
You can score up to AU$150 off selected gaming chairs from the 2018 Series, which includes one of our top recommendations, the Secretlab Omega. It’s a chair that’s got numerous customisation options and sturdy construction with premium materials.
There are plenty of adjustable tweaks you can make to get this chair feeling just right, from the angle of the backrest to the position of the armrests, and almost every conceivable adjustment in between.
You can tailor the look of your chair with a number of upholstery options to choose from at checkout, including pleather (polyurethane leather), fabric and genuine leather, though the price will vary depending on which you opt for.
To truly save a packet, Secretlab’s 2018 collection is seeing the biggest price drop. The genuine leather options have the deepest discount and are now down to AU$849, while the pleather choices are available for as low as AU$434.
While it’s not as big a discount as mentioned above, Secretlab’s 2020 version of the Titan is AU$30 off, bringing the pleather option down to AU$569 – nothing to be sniffed at for a choice gaming chair. Alternatively, you can go for another one of our top picks from the 2020 range – the Secretlab Omega in pleather for AU$519.
You’ll need to hurry if you want to spend the coming weeks in comfort, as this sale ends on April 2. Check out savings on the full 2020 range or the 2018 range from Secretlab.
from TechRadar - All the latest technology news https://ift.tt/3ax6GPl
Xbox Series X release date, specs, design and launch titles for the next Xbox
Xbox Series X is the next-generation Xbox. Previously known by its codename 'Xbox Project Scarlett', the Xbox Series X was officially revealed at The Game Awards 2019 with a trailer that showed off the next Xbox in all its glory.
So far we know when the next Xbox will release, its official name and a couple of the console's launch titles, as well as information on backwards compatibility and how cross-gen game ownership will work under the new 'Smart Delivery' initiative. We also know it will have a slightly redesigned controller that should be more accessible, and offer 1TB SSD upgrades from Seagate.
From what we've seen so far, it looks like the Xbox Series X will sport a blockier style that's similar to that of a small gaming PC. More importantly, we now know what's inside the console thanks to Microsoft giving us the Series X's full specs and can say for sure that the new Xbox is going to be an absolute powerhouse.
But Xbox Series X will not be the only next-generation hardware on offer from Microsoft. The company has confirmed that the next-generation family of consoles will be called 'Xbox' and that 'Series X' is just one of the consoles within that family that's likely to include a cheaper disc-drive free version as well.
So what exactly has Microsoft got to offer? How will it compare to the PS5? Let's break down everything we know about the Xbox Series X.
- What is it? Xbox Series X will be the next-gen Xbox console
- Xbox Series X release date: "Holiday 2020" - so between October and December
- What can I play on it? Halo Infinite and Hellblade 2, while all previous generations of Xbox console games will be covered by backwards compatibility.
- What will the Xbox Series X cost? No prices yet, and we're not expecting it to be cheap. But Microsoft has said it won't be making the same pricing mistakes as last generation so perhaps we'll be pleasantly surprised.
- Will Xbox Series X have VR? Microsoft has confirmed Xbox Series X won't have VR at launch, with Xbox boss Phil Spencer saying the company is waiting until Xbox VR is a "no-brainer".
- Will coronavirus delay the Xbox Series X release? There have been rumors this could happen. We don't think that'll be the case and Microsoft is still citing the same release window.
Microsoft has given the release window of "Holiday 2020" - which means we'll likely see the Xbox Series X release between October and December this year.
However, it's possible that the release date will be November 26, 2020 (AKA Thanksgiving in the US). An image stating the Xbox Series X is "coming Thanksgiving 2020" (shown above) appeared on a number of product pages around the world briefly before being reverted back to to the previously announced Holiday 2020 release window.
A Microsoft spokesperson responded to TechRadar to clarify, saying "An Xbox product page in some regions inaccurately listed the launch date for Xbox Series X as Thanksgiving 2020. We are committed to launching Holiday 2020.”
Microsoft won't be pinned down on an Xbox Series X price point quite yet – unsurprisingly, given what a sore spot the price of the Xbox One was for fans. At launch, the original Xbox One cost a whopping $499 / £429 / AU$599, which was quickly reduced when Microsoft realized people weren't forking out.
Microsoft has at the very least promised that it's learned from this pricing mistake, with Phil Spencer stating that this time "we will not be out of position on power or price.” That doesn't mean that the console will be cheap, mind you, it just means the price point will be better aligned with the console's power and the price points of the competition.
After all, Jason Ronald, director of the Xbox platform, gave only a vague reassurance when speaking to Windows Central, saying that Microsoft knew "what reasonable price points are for a console and kind of what customers expect about that".
When it comes to the PS5 and Xbox Series X, players see 'affordable price' as the most important factor, according to a Twitter poll by Mortal Kombat co-creator Ed Boon. Boon asked Twitter users what the most important thing was for them when it comes to next-gen consoles. The poll received a total of 50,295 responses, with a 37.5% majority of users saying 'affordable price' was the most important factor. 'Plays last-gen games' (AKA backwards compatibility) came second with 30%, 'better graphics' received 19.2% of votes, while 'exclusive games' was the least important with just 13.2% of votes.
It's worth noting that a Twitter poll isn't exactly reflective of the overall player base, especially as it's unlikely younger players will be on the platform. So, while this poll can be useful as a steer, the reality is likely to be a lot more complex. Regardless, we expect price to be a key factor in whether players pick up a PS5 or Xbox Series X - even if it's not the most important.
Price will at least in part be determined by the cost of the components going into the console: Xbox Scarlett is going to be a lot more powerful than either the Xbox One S or Xbox One X, and that will likely mean we're looking at an even higher price tag on any bundles and Xbox Series X pre-orders.
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Xbox Series X components. (Image credit: Microsoft)
- CPU: 8x Zen 2 Cores at 3.8GHz (3.6GHz with SMT) 7nm
- GPU: 12 TFLOPs, 52 CUs at 1.825GHz, Custom RDNA 2
- Memory: 16GB GDDR6
- Storage: 1TB custom NVMe SSD
- Optical drive: 4K UHD Blu-ray
- 120 fps support
- Potential 8K resolutions
- Ray-tracing technology
- Variable Rate Shading for more stable frame rates
- Compatible with Xbox One accessories
We now know what Xbox Series X looks like and what it's packing under the hood, and it's going to be an absolute beast of a console.The next Xbox's gaming PC design is pretty apt, considering the next-gen console's internal hardware is comparable to one - so make sure you check out our Xbox Series X spec analysis.
Microsoft has finally revealed the Xbox Series X specifications in full, leaving no one in doubt about how powerful its next-generation games console will be.
The folks over at Eurogamer’s Digital Foundry got a close look at the hardware, and alongside Microsoft have announced the hardware that will be powering the Xbox Series X.
According to Digital Foundry, the specs confirm that the Xbox Series X will indeed be twice as powerful as the Xbox Once X… in practise.
Digital Foundry saw an unoptimized version of Gears 5 running on the Xbox Series X running at the equivalent of ‘Ultra’ graphics settings on PC, and it comes with enhanced shadows and ray tracing. Where the cut scenes ran at 30FPS on the Xbox One X, Digital Foundry reported that on the Xbox Series X, it runs at a ‘flawless’ 60FPS. Also, this is an early port – on release we should see even better results.
As expected, the Xbox Series X processor is built into a custom Project Scarlett SoC (System on Chip), which uses an enhanced version of TSMC’s 7nm process. That seven nanometers is important. The smaller the process, the more efficient the chip can be. That means it can provide more performance for less power.
Making sure the chip inside a games console can perform well without using lots of power (and getting hot) is incredibly important.
The processor is a customised AMD Zen 2 CPU with eight cores and 16 threads, with a peak speed of 3.8GHz, and a base speed of 3.6GHz.
As Digital Foundry reveals, these frequencies aren’t completely locked, which suggests the Xbox Series X could adjust the power of the CPU based on workload and thermals. So, if you’re playing a game that needs a lot of processing power, the Xbox Series X can give its CPU a boost, and then slow it down when you don’t need it.
Meanwhile, the GPU of the Xbox Series X is revealed at a custom design with 12 teraflops of compute performance, with 3328 shaders allocated to 52 compute units, and runs at a locked 1,825 MHz. Interestingly, there’s no boost clocks for the GPU. It will always run at that speed.
It also uses AMD’s RDNA 2 architecture, and offers ray tracing for photo-realistic lighting.
What does this mean in the real world? It seems the Xbox Series X will have the graphical power acquirement to a gaming PC with an Nvidia RTX 2080 graphics card. So, a very capable device indeed, but maybe not able to compete with the most powerful gaming PCs.
The Xbox Series X also gets 16GB of GDDR6 memory – an upgrade from the Xbox One X’s 12GB GDDR5.
That won’t all be used in games, however. Games will get a total of 13.5GB – 10GB of GPU optimal memory and 3.5GB of standard memory, while the remaining 2.5GB is reserved for the operating system.
The faster GDDR6 memory should also offer a big leap in performance. Match that with a super-fast NVMe SSD, and the Xbox Series X should feel very spritely when used.
There’s still a lot of questions over what kind of performance we can expect from the Xbox Series X, but this is by far the best look at the hardware we’ve seen.
Microsoft is aiming to get Xbox Series X games to run at 60 FPS in 4K, calling the challenge a "design goal". The console will support up to 120 FPS too.
Despite 4K being the aim, Microsoft has said the Xbox Series X has 8K capability. Phil Spencer even changed his Twitter profile photo to (what appeared to be) a picture of the next-gen Xbox Series X's processor. It said 'Project Scarlett' on it, and was marked with '8K' (pictured above), suggesting Microsoft plans on doing more than simply talking the talk when it comes to 8K.
The Xbox Series X will also feature Variable Rate Shading, which prioritizes effects on different in-game characters and objects for a "more stable frame rate and higher resolution", according to Microsoft.
Not only will games look better, they could be bigger. In an interview with PCGamesN, Samsung revealed that it's talking with Microsoft and pushing the gaming behemoth to adopt ultrawide support for the Xbox Series X.
The Xbox Series X will make good use of having an SSD – a 'Quick Resume' feature for the console will let you "almost instantly" continue with multiple games, without the need to sit through load screens.
Microsoft also aims to improve latency through features such as Auto Low Latency Mode (ALLM) and Variable Refresh Rate (VRR). According to Microsoft, "ALLM allows Xbox One and Xbox Series X to automatically set the connected display to its lowest latency mode". While "VRR synchronizes the display’s refresh rate to the game’s frame rate, maintaining smooth visuals without tearing". These features aim to minimize lag and make gaming more responsive.
If you're less bothered about the specs and more concerned about whether you can still play physical games on the next Xbox, then you'll be pleased to know that Xbox Series X has a physical disc drive.
Microsoft has also confirmed that all your current Xbox One accessories will work with Xbox Series X, including existing controllers and headsets. But we'd doubt that also includes the ill-fated Kinect motion tracker.
That means that the Xbox Elite Wireless Controller Series 2 will be forward compatible with Series X, but Microsoft is also launching a next-generation wireless controller to accompany the new console.
But don't expect the Xbox Series X to launch with VR support as, according to Xbox boss Phil Spencer, Microsoft is waiting until VR on Xbox becomes a "no brainer". However, right now, the company doesn't see the feature as "so important" on its next-gen hardware.
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Xbox Series X has a completely different design to its predecessors. For a start, the next-gen console has an upright tower design - similar to that of a gaming PC. However, Microsoft has confirmed Series X can sit horizontally or vertically.
From what we seen in the Series X reveal trailer, the console is black with slightly indented cooling vent on the top (with what seems to be a green light inside). The Xbox logo sits small on the top left hand corner of the console and there's still a disc drive - which is placed vertically on the left hand side also.
Windows Central estimates the console is 31cm x 16cm x 16cm, making it a tall cuboid. The Xbox One measures 30cm x 24cm x 6cm, making the Series X considerably larger (volume wise) than its predecessor.
Unfortunately we haven't officially seen the back of the console yet so really we're taking the Series X on 'face value'. But, thanks to leaked photos that surfaced online, we may have some idea of the next-gen console's ports.
Shared on forum site Neogaf, the photos seem to show a prototype of the next Xbox console, which will likely have been shared with devs working on titles for the Xbox Series X.
The image below shows off the rear vents of the console, as well as ports for USB, HDMI, S/PDIF, power and Ethernet. There's also a mystery port of some sort (but we'll come back to that). While, the second leaked image shows a single USB port on the front of the console. Will this be the console's final design? It's unlikely and, like any leaked information, we're treating these images with suitable skepticism.
While these images have been circling for a while now, we still weren't entirely sure what that mystery port was - until now. Thurrott claims that sources "familiar with the company's plans" have identified the port as being for storage expansion.
Microsoft hasn't confirmed it this is the case, but we wouldn't be surprised if it was seeing as external storage was supported with the Xbox One - but whether we see it included in the final Series X product is still uncertain.
Microsoft is releasing an Xbox Series X controller to accompany its next generation console. The new Xbox Wireless Controller will apparently be more accessible to everyone, as Microsoft has made an effort to refine the size and shape.
This shouldn't be too surprising to anyone that's been following the tech giant, as it's been making waves for accessibility in gaming for a while now with products like the Xbox Adaptive Controller. Along with enhanced accessibility, we'll also be getting a dedicated share button (finally) that will let you share screenshots and videos with your friends.
Microsoft has also revealed that it is optimizing latency in the "player-to-console pipeline" starting with our Xbox Wireless Controller, through a new feature called Dynamic Latency input. According to the company, this feature "synchronizes input immediately with what is displayed", making controls "more precise and responsive".
However, apart from these details, we don't know exactly what other new features the new Xbox Wireless Controller will boast quite yet.
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During the Xbox Series X's official reveal, Phil Spencer said Series X games will be "more lifelike, immersive and surprising" and that the Xbox Series X will "lead us into the future of gaming". He also stated that 15 Xbox Game Studios are building a huge next-generation library that includes Hellblade II: Senua's Saga and Halo Infinite.
Not a Halo fan? Don't worry, Xbox Series X will be capable of four generations of backwards compatibility - with the feature available from launch. That means the Series X will be able to play existing Xbox One games, including backward-compatible Xbox 360 and original Xbox games. These games will apparently get more consistent frame rates, quicker load times and "improved resolution and visual fidelity", without requiring additional work from developers. Xbox One accessories will also be backwards compatible.
Not only is Microsoft doubling down on backwards compatibility, but the company is also introducing a new system called Smart Delivery to the Series X that, in some respects, could be seen as forwards compatibility.
With the Xbox Series X, Smart Delivery will seemingly ensure that you have the right version of a game, no matter which Xbox console you’ve bought it on. So, for instance, if you were to buy a cross-generation game on the Xbox One, you’ll have a souped-up version waiting for you as soon as you fire up the more-powerful Xbox Series X. Microsoft’s first-party titles will offer this by default, but it’s a feature that will be optional for third-party developers and publishers.
In addition, Microsoft will avoid siloing by taking a cross-generation approach to its first-party games. Talking to Stevivor, Phil Spencer said Microsoft wants to create a console that utilizes Xbox Play Anywhere so you can move seamlessly between devices: "Our goal for our first-party games is that your entitlements will be cross-generation and your Achievements will move effectively with your save game because that’s where they stand.”
As far as third-parties are concerned, we already have confirmation that a remake of THQ Nordic's cult classic Gothic, Gollum, WRC 9, Dying Light 2, Cyberpunk 2077 and Outriders will land on Xbox Series X. In addition, Ubisoft has confirmed that Watch Dogs: Legion, Rainbow Six Quarantine, and Gods and Monsters are all coming to Xbox Series X and PlayStation 5 - with a new Assassin's Creed and Far Cry also rumored to be coming to the platforms. We also know Rainbow Six Siege will be available on Xbox Series X and PS5 from launch.
In addition, not only has EA has said that Battlefield 6 will be coming to Xbox Series X, but the company has sung the praises of the incoming next-generation machines during an investor call.
"The power of the new consoles is gonna be substantially greater than existing consoles," said EA CFO Blake Jorgensen. "We can do a lot more [with PS5 and Xbox Series X]. Things we’re doing will blow people’s minds."
There's plenty to look forward to and now that next generation announcements are coming in, we'll be holding our breath waiting for updates from other publishers.
It seems, at least for now, that game developers are more interested in creating games for the PS5 than Series X.
That's according to GDC's State of the Game Industry 2020 survey, which surveyed 4,000 game developers on a variety of industry topics ahead of GDC 2020 in March. And, of course, the next-gen consoles were top of the agenda.
When asked which platform they planned to launch their next project on, 23% of those surveyed said the PlayStation 5, while 17% said the Xbox Series X and 19% said the Nintendo Switch.
When it comes to the platform devs are most intrigued by, the PS5 once again leads the pack when it comes to consoles, with 38%, but the Switch only just behind on 37%. Again, the Xbox Series X is seriously lagging behind, piquing the interest of just 25% of devs.
The survey also revealed that 10% of developers are currently working on a game for the next-gen consoles.
While there's more interest in the PS5 now, Microsoft could potentially shift the scale as it reveals more details on Series X. Microsoft's Xbox Game Pass is also gathering more and more steam, bringing players (and devs) back to the Xbox platform.
We're also hoping that, by the time Series X launches, Microsoft's game-streaming service Project xCloud may be out of public testing and we should hopefully be able to enjoy Series X games on-the-go.
For those who aren't quite sold on upgrading to Series X quite yet, but still want to check out the best upcoming games, Microsoft has stated that there won't be Xbox Series X exclusive games for at least a year and, for the foreseeable future, new games are planned to work across the Xbox family of devices. That means you'll still be able to play them on Xbox One.
In an interview with MCV, head of Xbox Game Studios, Matt Booty, has said that as “content comes out over the next year, two years, all of our games, sort of like PC, will play up and down that family of devices.” The plan is that “if someone invests in Xbox between now and [Series X] that they feel that they made a good investment and that we’re committed to them with content.”
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The Xbox Series X will not be the only console in Microsoft's next generation lineup.
While we were all pretty excited when Microsoft unveiled the next Xbox (formerly known as Xbox Project Scarlett) at the Game Awards 2019, it appears that the upcoming console's name isn't quite what we thought - and it will belong to a family.
While we assumed that the next generation console is called 'Xbox Series X', Microsoft has clarified that, in fact, the family of consoles will be called 'Xbox' and that 'Series X' is just one of the consoles within the family. We know, it's a bit confusing.
Speaking to Business Insider after the reveal, a Microsoft representative tried to clear up any potential confusion.
"The name we're carrying forward to the next generation is simply Xbox," the representative told Business Insider. "And at The Game Awards you saw that name come to life through the Xbox Series X."
"Similar to what fans have seen with previous generations, the name 'Xbox Series X' allows room for additional consoles in the future," the representative continued.
This clarification from Microsoft serves to further fuel rumors that another next generation Xbox console is on the way.
Rumors have circulated for some time about a lower-cost next-gen Xbox console that would sit just below the high-end Xbox Series X.
The most solid information on this (so far) had come from a report by Kotaku’s Jason Schreier, who claims there is indeed a lower-specced console in the works from Microsoft that will still play all the next-gen games.
Project Lockhart will be disc-less console - a trait that it will carry forward from the Xbox One S All-Digital Edition - but Kotaku's sources believe it will be substantially more powerful than Microsoft’s current disc-less box, and will come with both a solid-state hard drive and a faster CPU than any current game console.
The report goes on to say that Microsoft told developers to shoot for a 1440p resolution and 60 frames-per-second frame rate with Project Lockhart and 4K/60 with Project Scarlett, and those same developers have likened the performance of the lower-end console to the PS4 Pro.
It seems Project Lockhart will primarily see use as a digital gateway for both Microsoft’s game-streaming service, Project xCloud, and its Xbox Game Pass service. From what we know, it will sit below Series X and be a less powerful - but more affordable - option.
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Canon EOS R5 likely to launch April 20
Canon fans have a lot to look forward to in April, with the camera maker announcing a major live stream event to be held on April 20 at 1pm EDT (that would be 6pm on the same date in the UK and April 21 at 3am AEST in Australia).
There's no mention of what the event is for exactly, except to say it's to "[introduce] new products and technologies". We're hoping that would include the highly anticipated EOS R5 full-frame mirrorless flagship and it's much-rumored entry-level EOS R6 sibling.
This announcement comes less than 24 hours after online publication Canon Rumors reported that the company was not planning on delaying the launch of both mirrorless cameras.
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What makes it even more exciting is that the company has managed to work through these challenging times, despite reports that Canon would delay either the launch of the cameras or the their shipping date after the spread of the Covid-19 virus led to the temporary closure of some of Canon's Japanese factories.
However, Canon USA has listed the live stream event under the 'Professional Video Solutions' section of its website, which could imply the manufacturer might reveal new broadcast and cinema equipment – i.e. the products Canon would have announced at the canceled 2020 NAB Show in Las Vegas.
Don't take our word for it though – we're just speculating and eagerly awaiting the reveal on April 20, be it a new cinema shooter or the 8K marvel that is the EOS R5 that we got to ogle at recently.
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Self-isolation entertainment guide: best Australian movie & TV streaming services
As the looming threat of Covid-19 intensifies, many Australians have rightfully taken the government's advice onboard by practising self-isolation and social distancing in an effort to prevent the spread of the novel coronavirus.
Whether you're staying home under self-imposed lockdown or under a doctor-ordered state of quarantine, self-isolation can be quite boring – particularly if you're usually a very outgoing person.
Thankfully, technology has made it easier than ever to keep yourself entertained while stuck inside your home. With that in mind, we've taken the liberty of putting together a helpful guide on how to keep yourself entertained during self-isolation.
Read on to learn more about how you can stave off boredom via Australia's available streaming services during this especially trying time in our history.
Australian movie & TV streaming services
For most people, being stuck at home will be a less-than-ideal situation. That said, it does present the perfect opportunity to catch up on all the TV shows and movies you haven't gotten around to. In fact, you could even choose to re-watch the ones you loved.
Thankfully, Australia has a number of excellent streaming services on offer which will allow you to watch (almost) anything your heart desires without having to leave your couch.
Netflix
The most popular option is Netflix, which offers a never-ending supply of original shows and movies from around the world, along with constantly-changing licensed content. Pricing starts at AU$9.99 per month for the entry-level tier (one screen in standard definition), all the way up to $19.99 for the full Ultra HD package with four simultaneous streams. Unfortunately, Netflix no longer offers a free-trial period. That said, we can't imagine you'll have difficulty finding something to watch on the service. Here here to sign up to Netflix. Here's how to watch Netflix with friends while self isolating.
Stan
Similar to Netflix in its pricing tiers, Australia's first major streaming service Stan starts at AU$10 per month for its one SD stream, followed by AU$14 per month for two HD streams and AU$17 per month for four 4K streams. It too offers original content, along with a large selection of first-run international shows that aren't available to stream elsewhere – though not quite as many as Netflix. That said, it does have a vast back catalogue of classic shows like Friends, Seinfeld and Buffy the Vampire Slayer. If that sounds good, you can sign up for Stan's free 30-day trial from its website.
Disney Plus
The newest streaming service to hit the Australian scene, Disney Plus offers an incredible back catalogue of the Mouse House's TV shows and movies – we're talking everything from the Mickey Mouse's original appearance in Steamboat Willy, all the way to modern Marvel blockbusters like Avengers: Endgame. Disney Plus has already started showing original content, such as the much-loved Star Wars series The Mandalorian, and you can expect plenty more in the near future. For a flat fee of only AU$8.99 per month for everything it has to offer, we highly recommend you sign up to Disney Plus for a free 7-day trial.
Amazon Prime Video
Included with every subscription to Amazon Prime, this streaming service offers a growing library of Amazon Original shows and movies, along with access to a countless number classic shows and movies. Of course, an Amazon Prime subscription much more than just another streaming service – for a flat fee of AU$6.99 per month, you'll get a number of additional bonuses for shopping on Amazon Australia. These include access to Prime Reading, Prime Music and Twitch Prime, free two-day delivery on domestic purchases, early access to discounts and deals, huge savings on Amazon Prime Day and more – all things that will come in handy during your home quarantine period. Here's where you can sign up for Amazon Prime in Australia.
Foxtel Now
While it's far more expensive than competing streaming services, particularly if you want to opt for every package on offer, Foxtel Now does offer many shows and movies that aren't available to stream anywhere else. For instance, the only place to stream HBO's extensive catalogue, including the likes of Game of Thrones and Westworld, is via Foxtel Now. Luckily, you can get started from only AU$25 per month (following a 10-day free trial) for mandatory Pop and Lifestyle packages, and if you're willing to spend more additional packages you can also access a huge selection of movies, sports and much more.
Apple TV Plus
While Apple's new subscription-based video streaming service is unable to compete with the likes of Netflix and Disney Plus when it comes to the size of its content library, it makes up for it by offering a very high quality shows from big-name talent across the board. At only AU$7.99 per month after 7-day trial, it's also fairly inexpensive, and if you happen to have bought a major Apple product recently, such as an iPhone or iPad, you will receive 12-months of Apple TV Plus for the fantastic price of 'free'.
Kayo Sports
Are you a sports nut? Well, you're going to love Kayo Sports – a streaming service dedicated to all things running, kicking, throwing, racing, jumping and... you get the idea. With Kayo, you get almost everything sports-related that's available on Foxtel for less than half the price. The Kayo Sports Basic Package provides two simultaneous streams for only AU$25 per month, while for AU$35 per month, you can sign up to the Kayo Sports Premium Package, which provides three simultaneous streams. Best of all, there are no lock-in contracts and you can try before you buy with a free 14-day trial.
10 All Access
The local Australian version of America's CBS All Access streaming service, 10 All Access offers a growing number of premium television shows (including originals) as soon as they're released. We're talking complete and up-to-date shows like The Bachelor, NCIS, Hawaii Five-0, Masterchef Australia, Survivor and Neighbours, along with exclusive originals like The Twilight Zone. You can even watch some before they've premiered on Network 10, and with the added bonus of absolutely no ads. Additionally, the services a live streaming 24/7 news service in the world-renowned CBSN, all for AU$9.99 per month. Join now and get your first month free.
Tubi
Trying to save money during these uncertain times? Tubi just might be the service for you. Relatively new to the Australian streaming landscape, the ad-supported Tubi is 100% free and offers an enormous number of C-grade movies and shows, cult classics and trashy gems, along with a selection of honest-to-goodness mainstream films from years gone by. All you need is a Facebook or Gmail account to login with and you're good-to-go. Of course, you will have to suffer the occasional pre-film 30-second advertisement, but you won't see any more ads for the remainder of the film or show you're watching. Check out Tubi for free right now.
Of course, there are also a large number of free streaming and catch-up services which offer ad-supported content. These include apps from all the major Australian networks, such as 7Plus, 9Now, SBS On Demand, ABC iview and 10play.
As for the rest of the paid streaming services we've covered, you'll find several comprehensive guides to the best shows and films they offer below.
- Netflix Australia’s best TV shows
- The best TV shows to stream on Stan
- The best TV shows on Foxtel Now
- Apple TV Plus shows: a complete guide
- Disney Plus: our guide to exclusive shows, 2020 movies
- Best movies on Amazon Prime Video
- The best movies on Netflix Australia
- The best movies on Stan
- Star Wars on Disney Plus
- Disney Plus Marvel TV shows and movies
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Samsung Galaxy Tab S6 Lite release date is likely April 2
The Samsung Galaxy Tab S6 Lite has been extensively leaked, but one thing that hadn’t been leaked was a release date. Now though, it looks very likely that the tablet will land on April 2.
That date comes from a listing on Amazon Germany. The listing says the slate is sold and shipped by Amazon itself (rather than a third-party), so there’s a good chance it’s working off real information, as that suggests the shopping brand filed the information itself.
Along with the date there’s also a price of €428.44, which is around $470 / £380 / AU$770. That would make the Galaxy Tab S6 Lite slightly more expensive than had been previously rumored, but then this is the LTE model – assuming there’s also a Wi-Fi-only option that should be cheaper.
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The listing also includes a single image, which matches what we’ve seen before. You can only see the front of the slate, so it’s little more than a rectangle with a black border. You can see that there’s a single-lens selfie camera, and on the right edge there’s what appear to be power and volume buttons.
Finally, there are also some specs and other details included. There’s mention of the S Pen stylus which we were expecting the slate to come with, plus the listing states that there’s 4GB of RAM, a 10.4-inch screen, and two speakers with sound by AKG and Dolby Atmos.
The Samsung Galaxy Tab S6 Lite is also apparently 245 x 154 x 7mm and comes in a blue color (though we wouldn’t be surprised if other shades are available too).
We’ve heard many of these specs and details before, so they’re likely accurate, and if the release date is right then we’ll know for sure very soon. Stay tuned, because TechRadar will bring you all the information as soon as the Samsung Galaxy Tab S6 Lite is announced.
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Via Mishaal Rahman
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